Quote Originally Posted by Dimitrii View Post
They did say some nonsense about lore being the reason why frontlines came out with this GC restriction in place and why they would initially prefer to keep it in place but have since backed off that and said they were more concerned about win trading and the integrity of frontline matches should they remove them
I'm pretty sure they had more or less given up on the lore aspect of things when they effectively wrote it out with the "Before the Fall" patch (2.5). Regardless, win trading and match integrity is just as ridiculous of an excuse as lore is for keep this asinine system in place. SE is not fooling anyone here. The odds of people successfully win trading with 24-72 people in a single match are laughably low, especially in a first come first serve system where they could, potentially, be slotted against any number of randomly queued players/pre-mades. Pre-made teams are already allowed right now, and even having one pre-made stacks the deck and messes with both the match and queue times. Further, Front Lines isn't even ranked, so win trading is only viable for mount farming anyway.

As far as I'm concerned, SE doesn't have a valid reason for not removing GC restrictions. Even "match integrity" is a frivolous and insignificant excuse, and SE has yet to provide any concrete data for why match integrity would be compromised in the first place. They're just blowing hot air to avoid doing actual work.