Quote Originally Posted by Yukiko View Post
The wall of text
tl;dr - If the group is doing too much dps it can cause an early phase shift leading to missed Wildfire due to immunity which is lowering poor Machinist's dps.

Well I would argue that proper skill and CD management is part of doing good dps - you don't put dots on a mob when it is about to die.

This leads us to the issue that bad players negatively affect your CD planning because the things are dying at slower rate than they should.