Results 1 to 5 of 5
  1. #1
    Player
    Reinth's Avatar
    Join Date
    Jul 2015
    Location
    Uldah
    Posts
    50
    Character
    Reinth Hauteclaire
    World
    Tonberry
    Main Class
    Paladin Lv 90

    High Resolution Textures

    Hey Yoshi, I think it's time.
    (2)
    Dude where's my sprout

  2. #2
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    One can but hope. I have a naive dream that 4.0 will give us DX12 and a new texture detail level, but I'm not exactly getting my hopes up.
    (2)

  3. #3
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I'd rather the existing normal maps get used first so the textures don't look so flat on the ground, barely affected by the environment lighting.
    (0)

  4. #4
    Player
    Layhe's Avatar
    Join Date
    Jul 2016
    Posts
    12
    Character
    Eventide Layhe
    World
    Midgardsormr
    Main Class
    White Mage Lv 63
    The textures themselves really aren't that bad. It's just the way the post processing is that makes them look a little less than to be desired. I still absolutely love how the game looks already, but it could definitely use some upgrades.

    I think they should definitely be trying to get DX12 since DX11 seems to give so many issues to a bunch of people anyway. As Kaisha said, I'd rather the maps get used better, and to see better things like parallax occlusion, AA, etc. Better physics effects for things like cloth would be nice as well, but that's pushing it.

    Again, I love how the game looks already, and this isn't a complaint, just suggestions. That being said, this shouldn't be posted in Technical Support since this is really a suggestion thread.
    (0)

  5. #5
    Player
    Kona4me's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    175
    Character
    Faris Leonhart
    World
    Ragnarok
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by Layhe View Post
    The textures themselves really aren't that bad. It's just the way the post processing is that makes them look a little less than to be desired. I still absolutely love how the game looks already, but it could definitely use some upgrades.

    I think they should definitely be trying to get DX12 since DX11 seems to give so many issues to a bunch of people anyway. As Kaisha said, I'd rather the maps get used better, and to see better things like parallax occlusion, AA, etc. Better physics effects for things like cloth would be nice as well, but that's pushing it.

    Again, I love how the game looks already, and this isn't a complaint, just suggestions. That being said, this shouldn't be posted in Technical Support since this is really a suggestion thread.
    look in the ground sometimes & other places especially in CS

    then try saying they aren't bad again

    its so bad it kills immersion instantly
    (0)