Quote Originally Posted by mp-please View Post
A system that allows players who want to improve but aren't sure of their performance to join harder content such as extremes and endgame raiding. Also how is this going to segregate players if this is a duty clear only thing. If people get SSS performance on a fight but B on another, that doesn't impact their overall popularity at all, like i said before at best all there could be character tracking wise is how many best ranks you can get yourself for a mount or something to reward those who work hard.

And i ask once again, what is wrong about rewarding players who work hard and give a incentive for those who don't to work harder?
All this can already be achieved by actually speaking to people and engaging them in a conversation.

And what other rewards than

>finishing the dungeon
>in a quick time because you did your best
>with loot to boot

Do you need? Why are MMO player such entitled children that they absolutely need a gold star with glitter smilie for every little bit they do.

>but we carry all the bads!

Personally, it feels amazing if I finish an encounter and know: We wouldn't have made it if it wasn't for me. I carried this team. And it doesn't matter if I get a firework spelling my name at the end, with half naked Miqo'te dancer praising my name and the rarest of mounts decending of the sky. I am just happy I could contribute and help along.

You know, being a little, tiny bit Warrior of Light.