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  1. #1
    Player
    loreleidiangelo's Avatar
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    Apr 2014
    Location
    Ul'dah
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    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I don't think being able to swap Sects during combat is where AST is really shortcoming, tbh. I see this brought up a lot as some kind of magical cure-all bandaid for the problems it has, and I can only REALLY see it being a benefit to a Noct AST (by virtue of being able to place a Regen on the tank to sustain them for more DPS uptime, a la how SCH's fairy currently works). It would have virtually no value for a Diurnal ast, who would likely be running with a SCH anyway to provide the mitigation. At best, it could be used in a DF scenario with a WHM/DiAST combo, but if it can be done in DF odds are you don't need mitigation anyway.

    I wouldn't care if they added the functionality at some point, but I don't think the problem with AST is that they can't Sect-dance. It's that SE lazily copied WHM and SCH with it to begin with.
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  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by loreleidiangelo View Post
    I wouldn't care if they added the functionality at some point, but I don't think the problem with AST is that they can't Sect-dance. It's that SE lazily copied WHM and SCH with it to begin with.
    I wonder what else they could have done though? Have Nocturnal Sect place a healing spell into the future, timing it to go off after a certain duration or when the target would otherwise die? Have Diurnal Sect place roll-over ramp-up heals, increasing their periodic tick strength and duration with successive casts? Get rid of Sects entirely and... ?
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  3. #3
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
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    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Shurrikhan View Post
    I wonder what else they could have done though? Have Nocturnal Sect place a healing spell into the future, timing it to go off after a certain duration or when the target would otherwise die? Have Diurnal Sect place roll-over ramp-up heals, increasing their periodic tick strength and duration with successive casts? Get rid of Sects entirely and... ?
    They shouldn't have even had Sects, IMO. That just screams laziness or inability to balance a new type of healer with the ones we currently have. I think the one unique ability AST has is Synastry...the ability for it to be a toggle that can be placed on a player of their choosing would have been a unique healing mechanic, I think (remove the healing + buff, obviously).

    A channeling healer, or a true HoT-based healer would also have been options, I think.

    EDIT: I don't want to derail this thread any further, as I'm aware that any major changes to AST gameplay at this point are just a pipe dream. This is why my original suggestions were more in the vein of card QoL buffs, as while I find AST healing to be pretty uninspired in terms of design, in execution it works reasonably well (dat Noct Sect, tho). Cards are the one unique aspect to AST gameplay, so overall I'd like to see more focus on them in the future.
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    Last edited by loreleidiangelo; 07-02-2016 at 08:14 PM.