Quote Originally Posted by Niwashi View Post
If you don't like over-leveling content, you can pick up a second class and alternate quests between two of them to spread out the XP enough to stay on track with the main scenario levels. Or you can just wait it out, because later in the game, as it takes more and more XP to gain successive levels, your quest levels will tend to catch up with you. Plus, in the meantime, instanced dungeons are level-synced anyway, so being over-leveled is really only an issue for the open world portion of the content.

Oh, if you're the type who likes to keep re-running dungeons until you get all their good loot, that pattern can definitely make you out-level your quests quickly, even in the later portions of the game where leveling takes longer. So I'd definitely recommend this sort of loot farming be done on alternate classes.
Not anymore. Having tried it on an alt a couple days ago, the way SE boosted the exp, you could get for example CONJ 15, THM 15 and then your ARC/SCH/SMN is already 35 while you are still on the level 25 story quest. So unless you level all classes to 15 before continuing your story line, you from now on, sadly out level the content by a lot. Especially if you play every aspect of the game, some fates here and there, challenge log, duty roulettes, dungeons, hunting log, grand company log etc.

SE should really think about their boosts before adding more. I do understand they want to get people into HW as quick as possible but by now it's just ridiculous.