I'm fine with that, but I still think there's a place for "dragon attacks" in the lore. What about a move that summons a dragon (or a spirit of one) that shows up to do a single big hit (post 50, after cap raise)? It would be similar to SMN style attacks (Odin, etc), rather than a constant pet.

Breath attack (various elemental bonuses - DoTs to heals)
Dive bomb (bind, heavy, etc)
Tail sweep (stun)
Wing snap (knock back, interruption)

You could even tie in job quests to acquire the dragons/moves.