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  1. #1
    Quote Originally Posted by Hyrist View Post
    *Checks*

    Nope, still seriously breaks FFXIV lore. No Wyvern this game. Again, I'm still in support of perhaps having an optional Wyvern mount/companion ala chocobo. But how to fit it into FFXIV lore is going to be a barrier the writers have to get through.

    Personally, I would just like to see better crit performance (higher crit damage and frequency, perhaps a piety mod on crits.)

    Otherwise I'm fairly content with "a Lancer that jumps".
    I see that you're only a 40 lnc and probably dragoon, therefore you definitely should quit now while you're ahead. We (Dragoons) derive power from Dragons, we can also tame a Drake if we so chose to.

    Yoshida left the door wide open for a pet for Dragoons. Btw, LNC/DRG is already not as powerful as other DD (especially in terms of AoE) and it lacks a pet, so the Pet isn't the reason balance will or will not be bad, it's up to the battle team to properly balance it as a whole, which is why DRG in XI was one of the few melees that could actually solo things because of its pet wyvern. This was before /DNC.
    (2)
    Last edited by Elexia; 05-14-2012 at 02:41 AM.

  2. #2
    Player
    Enfarious's Avatar
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    Elasandria Servion
    World
    Hyperion
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    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    I see that you're only a 40 lnc and probably dragoon, therefore you definitely should quit now while you're ahead. We (Dragoons) derive power from Dragons, we can also tame a Drake if we so chose to.

    Yoshida left the door wide open for a pet for Dragoons. Btw, LNC/DRG is already not as powerful as other DD (especially in terms of AoE) and it lacks a pet, so the Pet isn't the reason balance will or will not be bad, it's up to the battle team to properly balance it as a whole, which is why DRG in XI was one of the few melees that could actually solo things because of its pet wyvern. This was before /DNC.
    And to add to that a bit, DRG back in 04~06 was a desirable DD class until the changed TP gain mechanics on multi-hit WSs, Penta-Spam from a DRG w/ the +acc it had could, even while it's wyvern was dead and waiting on the crazy ass 2hr recast, hold it's own.

    Sadly we've nothing like that kind of raw dmg output in this, while other jobs do, our dmg output is also hurt by the -acc WSs we were given. These things kind of scream, "Call wyvern" > Wyvern present buffs + Wyvern dmg output added to our own + Wyvern AoE breath attacks. Wouldn't that be nice?

    I don't disagree with all the people that say DRG should be able to roll out w/o a wyvern in tow and still be a beast, just that since as is it can't a wyvern along side us (that doesn't die? it's HP are part of ours, while we're alive so is it) could fill some, if not all, of the gaps we have as a job.
    (0)
    Last edited by Enfarious; 05-14-2012 at 03:14 AM.

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  3. #3
    Player
    Suirieko's Avatar
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    Suirieko Mizukoshi
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    Lamia
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    Quote Originally Posted by Hyrist View Post
    *Checks*

    Nope, still seriously breaks FFXIV lore. No Wyvern this game. Again, I'm still in support of perhaps having an optional Wyvern mount/companion ala chocobo. But how to fit it into FFXIV lore is going to be a barrier the writers have to get through.

    Personally, I would just like to see better crit performance (higher crit damage and frequency, perhaps a piety mod on crits.)

    Otherwise I'm fairly content with "a Lancer that jumps".

    Did you even do the Dragoon job quest? No? Okay. Do the dragoon job quest up to the final AF and then come back later and try again.
    (1)
    Suirieko Mizukoshi of Excalibur Lamia


  4. #4
    Player
    Seirra_Lanzce's Avatar
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    Kuro L'anzce
    World
    Masamune
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    Gladiator Lv 70
    lol guys, go replay the cutscene and read the journal log again, the dragoons in here defeat/kill evil dragons. The Azure Dragoon have some % of turning evil him/herself. And mostly all dragons are evil. Their dragon boss Nidhogg is evil! >: ( U want pet! go join Nidhogg! and we what was left come hunting you down like the evil dragon you are! >: (
    (0)

  5. #5
    Player Denmo's Avatar
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    Denmo Mcstronghuge
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    Dragoon can be cool without having a dragon pet.

    I just... I don't get why people think otherwise. It's just...

    (1)

  6. #6
    Player
    Enfarious's Avatar
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    Gladiator Lv 50
    Quote Originally Posted by Denmo View Post
    Dragoon can be cool without having a dragon pet.

    I just... I don't get why people think otherwise. It's just...

    In my case, because 20 jobs that carry a weapon and hit stuff with nothing truly unique, Ok DRG jumps, otherwise it's just run up hit mob WS(animations change) repeat, yeah gear is different, WS animations are too, but that's just ascetics. A pet would really provide a change in mechanics, I get that keeping your pet alive takes work, and that having to master controlling a pet takes some time, and that BLM is the penultimate DD because it just has to hit A > B > C w/o getting resisted where melee DDs have to move around and that makes them more work.
    Really want to not have a pet find some other way to make unique mechanics on any job, not just DRG, DRG is just currently the one most easily adapted to it since they've already got the whole dragonkind bit included.

    On the note of lore, really they're going to remake the whole of the world, what's to say that the population of Humanoid friendly Dragonkind can't grow with that change. Seriously though if you can tear apart the world you can pretty much rewrite any lore you want.
    (1)

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  7. #7
    Player
    Krausus's Avatar
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    Krausus Dracul
    World
    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by Enfarious View Post
    In my case, because 20 jobs that carry a weapon and hit stuff with nothing truly unique, Ok DRG jumps, otherwise it's just run up hit mob WS(animations change) repeat, yeah gear is different, WS animations are too, but that's just ascetics. A pet would really provide a change in mechanics, I get that keeping your pet alive takes work, and that having to master controlling a pet takes some time, and that BLM is the penultimate DD because it just has to hit A > B > C w/o getting resisted where melee DDs have to move around and that makes them more work.
    Really want to not have a pet find some other way to make unique mechanics on any job, not just DRG, DRG is just currently the one most easily adapted to it since they've already got the whole dragonkind bit included.

    On the note of lore, really they're going to remake the whole of the world, what's to say that the population of Humanoid friendly Dragonkind can't grow with that change. Seriously though if you can tear apart the world you can pretty much rewrite any lore you want.
    I would prefer gaining dragon abilities then becoming a crappy pet class, leave that to BST and PUP. Give me breaths and dragon magic! Also Dragoons should have a passive increased damage to dragonkin.
    (2)

  8. #8
    Player
    Enfarious's Avatar
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    Elasandria Servion
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    Gladiator Lv 50
    Quote Originally Posted by Krausus View Post
    I would prefer gaining dragon abilities then becoming a crappy pet class, leave that to BST and PUP. Give me breaths and dragon magic! Also Dragoons should have a passive increased damage to dragonkin.
    It would only be a "crappy" pet class if the implementation sucked, which it did in XI and that's all anyone seems to want to think about. BST PUP and SMN all had very useful pets, DRG pet failed because the implementation failed, not cause it's a shitty class to have a pet.

    Anyway I'm still not arguing whether it should or shouldn't, I don't really care all that much. I do however care about DRG having SOMETHING that makes it at least as desirable as all the other jobs currently are, you know except MNK and PLD which are ~DRG desirability. If those things come in the form of breath attacks that actually serve a purpose, or some other form of dragon blood magic, or w/e, right now the whole YAY I can jump thing isn't gettin it.

    It's sad that I've hung up the 2 jobs I wanted to play most (DRG 1st MNK 2nd) to play WAR in most content, and the job I wanted to tank on, is often times the one that people say, "Eh could you NOT play that." If DRG had a pet that provided the extra umph to make it comparable to BLM/BRD/WAR whether that omph was in the form of debilitating breath attacks, or more dmg, or w/e. Or if DRG had some of it's own attacks that could do those things, makes no real difference to me in the grand scheme, I just want to be able to play what I want w/o people saying, "Do you mind NOT playing that it's pretty shitty."
    (1)

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  9. #9
    Quote Originally Posted by Denmo View Post
    Dragoon can be cool without having a dragon pet.

    I just... I don't get why people think otherwise. It's just...
    Same reason Yoshida himself acknowledged that all classes were basically "the same" and nothing "unique or specialized" about them and he wanted a change. So it can be "cool" with or without a pet, it's up to what SE wants, only pussies cried about a pet, I mean, a DRG in XI who knew how to work Drakesbane and Stardiver was a deadly DD...and it has a pet.

    A PUP who knew what they were doing were a very good DD and/or support, but people just want to be able to mindlessly attack stuck, alas is the present and future of MMO gamers and it's a sad one.
    (1)

  10. #10
    Player Denmo's Avatar
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    Same reason Yoshida himself acknowledged that all classes were basically "the same" and nothing "unique or specialized" about them and he wanted a change.
    You're right. Those space-alien-suit wearing, pole jumping, backwards leaping, long-range melee-ing dragoons aren't unique enough. They gotta have wyverns or else they're all JUST like those fist-weilding, close-ranging, dodge-happy, punch-kick-combo-ing monks.

    :|

    It's a DD class. Dress it up however you want, it will always be a DD class. The point of a DD class is to deal damage, wyvern or no. Adding a Wyvern pet will just only satiate the XI qq'ers who feel entitled by their 5-hour-waiting-for-party-loldrg days.
    (3)

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