Quote Originally Posted by Zadocfish View Post
Gemina,

You have to remember, in low-level instances, your party will only seldom need healing if your tank has any skill at all. This means you are defending players doing absolutely nothing, or worse, drawing aggro for no reason, while the rest of the group does stuff. That's bad play.
Crud! I wanted to comment to this too, and entirely left it out. I did not mean to and apologize. I did want to point out that I am aware that there are players who KNOW that they are capable of more than just tossing heals, and abuse that they do not have to contribute to DPS to get a clear. I acknowledge that this is absolutely inexcusable and even deserves to strictly go against the ToA. But how to tell these players from the ones with true anxiety issues? I think this is a big reason why the debates are so strong, and it is so difficult to compromise.

I also think some of the issue stems from what I pointed out earlier: The whole 0% contribution needed to make a clear. While this remains a fact, what this also means is that healers have it the easiest when it comes to contributing 100% of what is needed to make a clear. This leaves A LOT of room to do more than what is required. Trust me, it does not have to be beaten in my head. I know I am capable of more than just heals, but due to my experiences with anxiety, and struggles to feel like I am even worthy of queuing up for a duty, I also greatly understand if a healer is just not comfortable adding offensive magicks to their repertoire. I seriously choked up with the whole Sylphie CNJ quest line because of how much I related to it.

I wish I had a magic lenses that could let us all see the intentions of our healers, but unfortunately I don't. The good and bad wear the same clothing, and I guess my attitude leans more towards not caring so much a player deliberately wants to make things harder, it just makes me better at my own job.