Quote Originally Posted by _slowpoke_ View Post
Yep, the attitude needs to change that striving for improvement of yourself and others and being required to do more than the absolute minimum is "bullying", like you try to say it is. This is part of the reason people in this game are so bad. Nothing requires them to improve by design. There's no real difficulty curve. So now we, the players, should also stop requiring improvement? How about no?
I'm quoting this old post because I think it's the best example of the kind of discussion that usually happens in this kinda thread.

Dude, we're on the same side, but I kind of agree with Gemina about the attitude thing. I think the whole discussion you two are having is stemming from both of you greatly overreacting to each other's arguments and taking them to an imaginary extreme. You're saying she defends bad players and calls them great, even if they're not, and she probably imagines you flaming everyone who isn't in Cleric Stance 80% of the time.

To make this clear, BOTH of these attitudes are bad. Flaming people for not conforming to the meta doesn't help them, it only probably makes them either angry or miserable, and that kind of encounter with strangers hardly ever leads to any productive learning. I agree that you won't help people get better unless you point out what they do wrong, but there is a little something called TACT, and there are also some people who are SUPER sensitive about this kinda thing, and it will really ruin their day. You say that not pointing these things out encourages bad play, and hell, maybe it does to a certain extent, but the game doesn't need everyone in the world to have an above average level of skill. That's why being good in a game is usually called "above average." Sure, you might run into these people, and sure, it may be annoying, but the content you'll likely play with them isn't as punishing for it to matter that much, so there's really no need to make a big deal out of non-DPS healers not wishing to push the limits of their skill.