Quote Originally Posted by Fevelle View Post
You do know that with good game design it's possible to have MP management mechanics AND not stay still "patting their backs" right?
But this game isn't designed that way. I almost always DF on my Scholar (or another healer) just to avoid getting a healer that only, only, only heals. Whats the point of having an AMAZEBALLS tank that can mitigate like a hot iron wall against a barrage of kittens, when the healer spams Cure or does nothing the entire pull. We have ungodly AOE. We have the most flexible role in the game. We hold life in one hand and spread death with the other, with +10% damage to boot. Its just allot to squander on the "I'm a healer, so I only heal," principle. In other games that's fine, but FFXIV has changed the healing game to a multitasking, decision making, standard.

If you ONLY DPS (Not using any healing abilities: ) You're probably a bad (FFXIV) Healer.
If you ONLY heal (No DPS: ) You're probably an ok Healer.
If you moderately DPS (Healing frequently, but DPSing when you can: ) You're probably a good Healer.
If you Push your DPS (Healing only when needed, but keeping the party up: ) You're probably a GREAT Healer.