So a lot of people have been asking for some customization options, and some ideas are good, some outlandish, and lets be honest some are just plain bad. But they all share the idea that we want to be able to customize our character. Well what about a setup like the one from 9. 9 had a system that as you fought battles you'd get a new passive or active skill to utilize in combat. Now while the active skills were things like fire, stone, mug, etc, the passive skills were things like HP+10%, jelly, auto-float, skills that could assist you in battle but not totally make or break it. These skills also required the use of magic stones to use that as you character leveled higher the more stones they would get.

What do people think of a system like this for some customization. With a system like this abilities could be changed on the fly if the player chooses, But unlike Materia, it would be on the players UI and not be visisble to anyone else, so "hopefully" it would prevent griefing. If something like this is added, the abilities could be broken up into 2 sections, one for the character and one for the class/job. And even Crafters and Gatherers could have a similar system.

So what does everyone think?