Well apparently the tileset changes as you get deeper (at a guess, every 10 floors after each boss) so I'm inclined to believe there'll be a little more variety than you expect. I do agree with your general sentiment though.That's pretty much what I mean with low expectations.
Frankly, I expect maybe 10-20 pre-set rooms to be randomly put together for the first 50-100 floors over and over so that after doing the first 10 floors, you constantly get the feeling you've been here before. The early stages of Warframe were a lot like that, like a permanent deja vu. I expect traps to be very obvious and easily circumvented after seeing them once, I expect mobs to be not much different than your average open world mob except with alternating skins and I expect the progression to be based on luck with random chest pops, making it either a cakewalk or impossible depending on what you find (or what you bring with you).
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