i would kills for some real meaty info on the crystal towers, large scale pve is pretty much only thing i care about and would love even a tiny smidge of info on this and what it may look like.
i would kills for some real meaty info on the crystal towers, large scale pve is pretty much only thing i care about and would love even a tiny smidge of info on this and what it may look like.




Well put!True story. So glad I didn't stay up for this none sense. Once bitten, twice shy.
Where's all the "1.20 and beyond" info? 2013 is definitely beyond, but there's three patches till then.
List of topics that should have been covered:
1) Class change info. (It's more than a month late)
2) State of leveling crafts and any plans to address associated issues.
3) A reason why we should pay for months vs paying for one month prior to 2.0 release and doing all content in one fell swoop.
4) How we're expected to achieve anything till 2.0 when our biggest opponent is server lag.
5) Job info outside Cnj/Whm, Thm/Blm. How will brd work when it originates from a dd? Will PLd be the only tank? What is being done to ensure Drg/War/Mnk stand on equal ground?
6) What is the combo system?
7) How soon are our 1.19 extra inventory slots being taken away?
8) When will recipe changes be finalized?
9) Target date for 1.20.
10) Lastly, a list of what is expected to actually make it into 1.20 since its likely on its way to quality assurance any day now.
I'm glad I wasn't the only one who was disappointed with the LIVE letter.
Those ten questions are just the tip of the ice berg and it's sad that none of them were actually addressed.



Delsus you shouldn't be answering those question :S, you know as much as I do and thats not a great deal.


ive been waiting for the second letter like a little kid all excited lol.
I was sad that the same questions from all the interviews was asked again!
My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0
SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

I respect that they wanted to try a live questions and answer session. I believe that experiment has failed miserably.
They did selectively pick the questions they wanted to answer.
In the first one, they refused to answer what moon phases and direction had on crafting. Why?
They have so many things that need fixing that they did not address.
1. When are they going to add personal map markers?
2. Random number generator? /random
3. Party invitation, looking for group and /sea , /seacom. Why do you have to be near the party leader to be promoted?
4. Linkshell management. We need to be able to kick offline members. We need an /o officer channel.
5. Auction House. Market Ward search.
6. Inventory management. Can we get a separate tab for gear and items?
7. Inventory search.
8. Party Alliance. We cannot do group events without separate parties.
9. Loot system. We need a /random or /lot option. Need and greed will not work if they base it on the current job you are playing. This works for lolWoW because they only play one job. It won't work for FF11.
i just want to comment on one thing here moon phase and direction of crafting. yoshi has said he will not answer this coz he don't want to break any illusions any1 might have. if you feel your work is better if X is happening or if Y or Z is happening. then that is up to you and he don't want to spoil that for you. basiclly if your superstitious that is up to you.I respect that they wanted to try a live questions and answer session. I believe that experiment has failed miserably.
They did selectively pick the questions they wanted to answer.
In the first one, they refused to answer what moon phases and direction had on crafting. Why?
They have so many things that need fixing that they did not address.
1. When are they going to add personal map markers?
2. Random number generator? /random
3. Party invitation, looking for group and /sea , /seacom. Why do you have to be near the party leader to be promoted?
4. Linkshell management. We need to be able to kick offline members. We need an /o officer channel.
5. Auction House. Market Ward search.
6. Inventory management. Can we get a separate tab for gear and items?
7. Inventory search.
8. Party Alliance. We cannot do group events without separate parties.
9. Loot system. We need a /random or /lot option. Need and greed will not work if they base it on the current job you are playing. This works for lolWoW because they only play one job. It won't work for FF11.
What I have shown you is reality. What you remember, that is the illusion.





Was gonna comment on the same thingi just want to comment on one thing here moon phase and direction of crafting. yoshi has said he will not answer this coz he don't want to break any illusions any1 might have. if you feel your work is better if X is happening or if Y or Z is happening. then that is up to you and he don't want to spoil that for you. basiclly if your superstitious that is up to you.![]()



LOL at FF11, someones bias is showing !!!I respect that they wanted to try a live questions and answer session. I believe that experiment has failed miserably.
They did selectively pick the questions they wanted to answer.
In the first one, they refused to answer what moon phases and direction had on crafting. Why?
They have so many things that need fixing that they did not address.
1. When are they going to add personal map markers?
2. Random number generator? /random
3. Party invitation, looking for group and /sea , /seacom. Why do you have to be near the party leader to be promoted?
4. Linkshell management. We need to be able to kick offline members. We need an /o officer channel.
5. Auction House. Market Ward search.
6. Inventory management. Can we get a separate tab for gear and items?
7. Inventory search.
8. Party Alliance. We cannot do group events without separate parties.
9. Loot system. We need a /random or /lot option. Need and greed will not work if they base it on the current job you are playing. This works for lolWoW because they only play one job. It won't work for FF11.
Need/Greed will work just fine they already said that they will alter it to work with the switch-able class system.
A lot of those have been answered and are being fixed in the next patch.
lmao /leaves
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