It's worth mentioning that to compensate a PLD's need for a sword AND sheild, the prices of high level versions have always been cut to cost less for each piece, but equal to other weapons total. They could simply apply the same logic here.


As for what job would actually do the dual weilding, I can't really say. The NIN job is clearly meant to fill that niche (MNK too, sort of), and it really wouldn't do anything too radical gameplay-wise since SE would never allow a player to cheat the global cool down beyond a temporary haste, nor would they force players to dual for doubled weapon stats. They'd simply break up stats like they already do for Paladin.

I wouldn't object another job that utelizes the off-hand slot, but SE would just balance it with the other jobs. Meh.