Quote Originally Posted by TaranTatsuuchi View Post
To be fair, they've done a damn good job with the controller options they provide.
They have.
The OP's concern is reaching the limit of it's capability v any new skills/cycling mechanics that come along.
As a pc player I share that concern
Not in regard to the capability of the keyboard - but for this: just how many skills does a class need to make it interesting?
For example 5 x hotbars full of marginally different skills wouldn't be it.
Quality over quantity any day.