The problem with using Macros, is that rare occurrence where your action is not triggered. Which, more often than not, occurs at the most inopportune time.
The problem with using Macros, is that rare occurrence where your action is not triggered. Which, more often than not, occurs at the most inopportune time.
That's not the only problem. You're losing DPS if you use macros because you can't queue abilities with them.
I can't use a controller in this game because of the skill bloat. I used a controller exclusively in FFXI and really love the feel of controlling my character in that way, but every single battle task is 25% (at least) less efficient than on keyboard and mouse, hands down. 2.0 wasn't so bad, but 3.0 performance suffers so immensely from skill bloat that there's no way I'd ever even consider using a controller in actual content. Right now I use it only when out gathering or *maybe* in a low level dungeon where performance isn't as important.
I do agree that either they need to reduce the sheer skill bloat, or they need to figure out some better way of making macros work. Controllers will not be viable if they continue this current trend with abilities.
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