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  1. #1
    Player
    Lan_Mantear's Avatar
    Join Date
    Jun 2015
    Posts
    329
    Character
    Lan Mantear
    World
    Faerie
    Main Class
    Paladin Lv 80
    The problem with using Macros, is that rare occurrence where your action is not triggered. Which, more often than not, occurs at the most inopportune time.
    (5)

  2. #2
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Lan_Mantear View Post
    The problem with using Macros, is that rare occurrence where your action is not triggered. Which, more often than not, occurs at the most inopportune time.
    That's not the only problem. You're losing DPS if you use macros because you can't queue abilities with them.

    I can't use a controller in this game because of the skill bloat. I used a controller exclusively in FFXI and really love the feel of controlling my character in that way, but every single battle task is 25% (at least) less efficient than on keyboard and mouse, hands down. 2.0 wasn't so bad, but 3.0 performance suffers so immensely from skill bloat that there's no way I'd ever even consider using a controller in actual content. Right now I use it only when out gathering or *maybe* in a low level dungeon where performance isn't as important.

    I do agree that either they need to reduce the sheer skill bloat, or they need to figure out some better way of making macros work. Controllers will not be viable if they continue this current trend with abilities.
    (1)