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  1. #1
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Originally in version 1 thm was a master of astral and umbral magics and cnj was the elementalist. Basically what we have now is thm using umbral and astral magic still but with "fire" and "ice" monikers to make them more Black Magey and fit better within the realm of Final Fantasy.

    So basically blm and its abilities are fan service.

    If they are not going to have an elemental wheel they should have just stuck with astral(ice)/umbral(fire,lightning) and things like "blood sacrifice" which made it more a dark mage class. But nope, creativity went out the window in favor of branding and strategic gameplay was replaced by the easy button.

    After playing this game since v1 beta and see it transform into a super casual, faceroll mmo, however, it doesn't surprise me nor does it give me hope for any actual change.
    (2)

  2. #2
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Well to be fair, the spell usage in 3.0 has gotten better. It definitely feels better using Fire IV and Blizzard IV instead of tier 1 magic. Here is alot of hope that 4.0 will have BLM use different high tier magic more. While a glamour system sounds cool, it would ultimately not satisfy me. I don't want to keep casting a single type of magic (ie ice or fire) I want it all mixed up and constantly switching around. That's what I had hoped before starting ARR and Fire mage is what we got. It's still a god damn shame what happened to Freeze.

    1.xx seemed to have alot more job depth which I actually hoped would carry over but it definitely did not. But then again I was pro 1.23-combat style and anti 2.0 GCD style.
    (2)