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  1. #1
    Player
    Strident's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    27
    Character
    Arisu Akako
    World
    Gilgamesh
    Main Class
    Dragoon Lv 60
    I am against the idea of elemental glamours for Black Mage that involve switching spell animations with one another. The primary reason is from the perspective of a game designer, this makes Black Mage animations send confusing messages. For example, say you cast Thunder III glamoured to Fire III on an enemy. When I target that enemy, would that enemy have the Thunder damage over time debuff? Would players have Astral Thunder III- then how would these icons look? From the perspective of every player except the Black Mage himself, they would be very confused which stance a Black Mage is in and which spells he is actually casting.

    Spell glamouring is a thing I can see happening and being implemented, but not by switching your elements because players will be fundamentally confused by conflicting information. I believe that if we were to implement animation glamouring, it would involving something like adding effects to existing animations or changing the colors of existing spells.
    (0)
    Chi-squared testing for everyone.

  2. #2
    Player
    DynamoAce's Avatar
    Join Date
    Jul 2016
    Location
    Limsa-Lominsa
    Posts
    289
    Character
    Ace Ark
    World
    Malboro
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Strident View Post
    For example, say you cast Thunder III glamoured to Fire III on an enemy. When I target that enemy, would that enemy have the Thunder damage over time debuff? Would players have Astral Thunder III- then how would these icons look? From the perspective of every player except the Black Mage himself, they would be very confused which stance a Black Mage is in and which spells he is actually casting.
    I think in terms of that, all the debuffs/Icons on targets should still retain their original look. I don't think anyone should make a big deal over something like that. In my opinion the only thing that should be glamoured is the visual effect of the attack itself when it's sent out, not any of the icons and such.

    On that note, I'd love to see a magical girl-esque Heart glamour over Fire spells. If they'd actually bring out new visuals and not just let you glamour with whats already given.
    (0)

  3. #3
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,179
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Strident View Post
    The primary reason is from the perspective of a game designer, this makes Black Mage animations send confusing messages.
    By the time the animation has happened, the time frame of situation awareness has passed. The messages BLMs want to send to party members are in the cast bar, not in the finish.
    (0)
    Error 3102 Club, Order of the 52nd Hour

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