It's pretty much braindead IMO. I only play BLM for the purpose of doing the most damage. If I could have depth to the class then I'd be all for it but it's pretty much spam Fire and regen MP in Ice mode.



Yeap, it can be...who said anything about spamming? I mentioned spamming in my post? Straw man?
In this game now you spam the same rotation over and over and over..that's depth? Kay. Nice, diverse battle system there.
Nope not a straw man. Because that is all adding an elemental wheel boils down to. Prove me wrong.
This class is already in the game darling. It's just you don't like it for arbitrary reasons.Would be great if we could summon a Voidsent monster like the Barghest or have a neat little pact system going but eh whatever.
Last edited by Razard; 07-02-2016 at 01:27 PM.



It is straw man because you claimed I said things which I did not. Prove me wrong LOL.
Looking at nearly all of your posts you just try to troll and put words in peoples mouth..so yeah I think this is pointless and unless you can quote me saying what you claim I did...which you cannot...then...?
I want the elemental wheel back in the game that we had since 1.0 and in 1.x, I had 0 issues with fights, never class stacked...defeated every fight in the game easily with one of each job. I don't even know why you bother replying to me, Yoshida and gang will never put it in. Too many ~balance issues~ because yanno..the game totally doesn't have them already. And seeing as how it worked perfectly fine in 1.x, it could never EVER work again...lol..
So is moot lol.
You said,Ok so, I don't even know what a magic missile is nor care. Elemental wheel adds so much more then just "pick one spell and spam it" if that is what you are trying to say. it adds potency, resistance, it allows people to build gear sets to defend against certain elements in different fights. It gives us a reason to collect more gear besides glamour.
Man..I typed up a lot more but the browser closed...whatever I don't care. They won't add it anyway lol....and some people will complain about having to use strategy beyond team jump rope..w/e.
Last edited by Iromi; 07-05-2016 at 12:47 PM.
To the person who literally goes to every thread and touts the fact that they don't play the game anymore and their sub is expired, no it isn't because you'd be locked out of the Forums first and foremost. Secondly, adding something like elemental weaknesses immediately causes far reaching balance issues through the entirety of the game. They release a boss with a Fire weakness. You're an Ice Mage? GTFO, we're only taking experienced Fire Mages. Saying that all melee jobs would have some form of elemental stance is also worthless, because all you're functionally doing is complicating the system. If everyone can do the specific type of damage, it's just needlessly adding something. It has zero value to combat functionality. If it's adding explicit implications in the form of enemy weaknesses, then it causes combat to be exclusionary. Figure it out.
If they added the glamour I suppose it'd be neat but ultimately arbitrary. As for the fa t that some are "tired of this ****" I'm sure everyone appreciates your valuable input.
Last edited by Judah_Brandt; 07-01-2016 at 07:18 AM.



Nope, this account isn't subbed anymore..but my main is cuz my friends pay for it so I can raid with them, but nice try? Lol.
And by saying I'd resub again I mean I would actually play like I used to. So I am still very much active...albiet just to help my friends, so again..maybe get more info before you go acting silly on the forums to a stranger![]()
You make your friends pay for your sub because SE haven't implemented a change you would like to see... lolNope, this account isn't subbed anymore..but my main is cuz my friends pay for it so I can raid with them, but nice try? Lol.
And by saying I'd resub again I mean I would actually play like I used to. So I am still very much active...albiet just to help my friends, so again..maybe get more info before you go acting silly on the forums to a stranger
Seems legit



Why not an elemental reaction system instead of a wheel? If anyone remembers fighting Soulcage in ffix if you cast fire on him he would catch alight and his attacks etc would change. SE could in that case have differing effects across different enemies when casting elements on them. Maybe even have element reaction combos. So while you might have a best element for a particular enemy/boss it wouldn't carry over to every enemy so there wouldn't be a best for all enemies. Elemental reactions could help or hinder the team depending on the effects and the party makeup.
Boss A is easier to deal with by doing only fire damage due to the attacks being easier to deal with. Bring only fire. Boss B is easiest to deal with during its ice mechanics. Etc. People will simplify it to the point of exclusion, because their endgame is to put as little time and effort in for the greatest reward. Pointless system is pointless. Oh, and what if you could just bring an unaspected mage in to deal non elemental damage and avoid the mechanic that way, more exclusion.Why not an elemental reaction system instead of a wheel? If anyone remembers fighting Soulcage in ffix if you cast fire on him he would catch alight and his attacks etc would change. SE could in that case have differing effects across different enemies when casting elements on them. Maybe even have element reaction combos. So while you might have a best element for a particular enemy/boss it wouldn't carry over to every enemy so there wouldn't be a best for all enemies. Elemental reactions could help or hinder the team depending on the effects and the party makeup.
While one may argue that some greater form of depth is needed within this particular game's combat system is generally up for debate, all a system like this would do is create occlusion of players. We had a very slight amount of it in terms of the Dark Knight and Monk sharing the Int debuff. Why take Monk, Dark Knight can replace Dragon Kick yada yada. Not the greatest example, but just a point of reference. If you turn "Group looking for Black Mage" into "Group looking for Fire Mage" you're effectively curtailing access to all players by creating a niche role instead of trying to make the battle itself more interesting with functional mechanics that can be challenged by all players regardless of their choice of play. If it was implemented, you'd just have bandwagon players who would see which was the most relevant per patch and that's all you'd have. Diversity in skill would be irreversibly damaged, diversity in class wouldn't necessarily be prevalent once the meta game was discerned, and you'd have a bunch of exclusion to players who favored a certain path. Glamour OK. MMORPG that says "You must have x spell to win" is a no.
Last edited by Judah_Brandt; 07-02-2016 at 05:36 AM.
I mean I'm all for an obnoxious system that was all about mix matching spells and applying elemental debuffs to use a skill that just sets off a huge magic burst for huge damage but it's clear BLM is just gonna be a Damage Spell stance > Regen MP stance > repeat kinda thing. I don't even know what to expect for 4.0.
People can say Enochian changed BLM but it really didn't. Just added a toggle timer to make 2 buttons work. Not hard to manage and really just amounts to the same thing.
Instead of 5 Fire 1's, I'm firing 5 Fire 4's. Regen the MP and the timer and with the occasional Thunder DoT.
Meanwhile we got the enemy THM/BLM throwing Breakga and Drain spells at us. Where's mine?
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