Quote Originally Posted by Thekk View Post

Currently it doesn't feel like it's even worth it trying to attack someone at a crystal because they'll generate more points in the time it takes you to kill them than you will killing them.

All this might boils down to cultural differences between NA/EU and Japan. I remember someone saying that our Seal Rock matches were bloodbaths compared to theirs. This change caters to that mindset and clashes with ours.
I've heard their PVP scene had much more people but didn't know about the playstyle differences. I wonder what they've been saying about Shatter over on their forums.

It might be a cultural thing but I hate having to choose defensive playstyles to win. I've been criticized for being overly non-confrontational in calls but can't find it in myself to argue in alliance chat to prove exactly what you've showed with the math. Not PVPing wins matches in Shatter.