Dont' start a fight because someone started a specific thread,
if SE wanted us fo fight each other, they would give us PvP ...![]()
Dont' start a fight because someone started a specific thread,
if SE wanted us fo fight each other, they would give us PvP ...![]()
Sad part is, it's hardly a joke at this point. Every PvP mode that isn't Fold/Feast seems almost more PvE than PvP. Even Slaughter, the mode literally designed for killing people, took a back seat to the node spawns. Fold is dead, and has been dead long enough, the corpse decayed, and Feast... Well, despite their sticky at the top, they didn't bother doing anything about the crap that happened there, only banning people for being "toxic", instead of banning the match throwers/boosters.
They literally have no clue at all about what they're doing when it comes to PvP and it shows in every boneheaded decision they make.
Even better — create a thread titled, "This post has activated and begun emitting heat".
Then, direct all your critical comments to only that thread until it gets locked. Then, post nothing until another thread like it appears, and repeat.
Nerfing the mages because they can do ranged damages but not BRD and MCH?
WAR and AST are still OPed. Nerf them.
Aside from a "stop asking fro nerfs, please",The caster nerfs were a result of how the JP play. They still consist the majority and are much more organized supposedly than us even without premades. That's probably why casters got nerfed and BRD and MCH were ignored. That and casters didn't have distance penalties like BRD and MCH do I guess.
The casters had effectively a very little bonus in my opinion for the distance during the Crystals fight, BUT as BRD when I see an all lone BLM in his beautiful Leylines, I go to shot him, because they become very visible.
Also I think all the classes have they little advantages / drawback, but it's pretty normal, for example even in pve BRD and MNK DPS are different, should I complain to get buffed on crystal as BRD?
(or even worse, ask to nerf the MNKs xD)
Anyway as Dimitrii said, BRD and MCH damage reduction linked to their range is up even for crystals, so if they nerfed caster because of the range, BRD and MCH didn't need any nerf about.
The true problem to me is how the nerf is implemented, -50% dmn is just a dumb "solution".
"Ïn addition to this, we have received numerous comments stating the win/loss rate between the three nations aren't balanced well, in part due to situations where there are strong pre-made parties in specific Grand Companies. The dev. team is aware of this, and currently looking into how they can make adjustments."
Blame premades for the fact that 50%+ off the playerbase downright sucks and/or ignores chat lol
The caster nerfs were a result of how the JP play. They still consist the majority and are much more organized supposedly than us even without premades. That's probably why casters got nerfed and BRD and MCH were ignored. That and casters didn't have distance penalties like BRD and MCH do I guess.
How healer gonna damage the ice then if you increase the magic resistance? Oh right healer in PvP only make sure allies still alive not killing ice... I hate being healer in PvP.
Doesn't this mean that drop from 1600 to 1800 first place can't truly be pushed at the end? Those last 200 points are the hardest to get. If it was to speed up the matched more points per tick per base would speed up the game. This seems like, a give up you aren't going to make up 200 points difference at the end.
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