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  1. #11
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Galborion View Post
    What I find most annoying is how the system is handling situation when one person withdraws. Let's say I queue for CT. I mark all 3 raids (as everybody else). Queue for LoA pops up (6 tanks, 6 healers, 12 dps). 23 people confirm, one withdraw. It is canceled and system dismantles whole raid and places every person to different raid. Why for the love of god those 23 people are not placed again in the same raid and just find one other guy??? Same way you replace members when you are already inside! This way every single time you have to find new combination of 24 people. But you already had full raid and you can only replace ONE GUY?! This is for me hands down the MOST ANNOYING thing.
    Because one dps not accepting might cause a whole group to drop out of DF. If you're queuing with friends and you're afk or stucked in loading screen, they have to queue manually again.
    So one withdraw and you might have to search for 8 ppl again, while also (i suppose) the game might reorganize.
    E.G. it's possible to allocate 12 of the 16 left players to five different queues to fill them up,.
    Leaving 4 players waiting for fill up or to be distributed to a fuller queue.

    So less waiting for 120 ppl, while four sad ones have to wait longer.
    I don't say that it works this way, just showing that the system can be more complixated than expected.
    (0)
    Last edited by Neophyte; 07-01-2016 at 11:16 PM.

  2. #12
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Vulcwen View Post
    I think that 45s is just way too short considering 1m30s loading times in this game. For short queues I basically sit in the same zone so I don't miss it, but for long queues you'll be wasting your time if you can't go into a loading screen.
    IMO, they should increase it to 2m, then you can load, take a bio break, and still not miss it, and overall it's not that much of a difference.
    You need to upgrade your toaster.

    2minutes, you are kidding me right...now you wants us to wait 2mins for queued to cancel....start again, wait another 2mins, cancel and repeat till XXX amount times and some1 decides to accept lol.
    (1)

  3. #13
    Player
    Vulcwen's Avatar
    Join Date
    Mar 2016
    Posts
    256
    Character
    Vulcwen Mhasi
    World
    Zodiark
    Main Class
    Summoner Lv 80
    Quote Originally Posted by ValkyrieL View Post
    You need to upgrade your toaster.

    2minutes, you are kidding me right...now you wants us to wait 2mins for queued to cancel....start again, wait another 2mins, cancel and repeat till XXX amount times and some1 decides to accept lol.
    As a matter of fact, that upgrade is coming soon, got an SSD ready to install, which I'll probably do sometime next week :P

    The point here is that I imagine with 2 minutes the chance of a canceled queue is lower than with 45s, so you might wait 2m for it to enter, but don't get that 5x withdraw + queue reset for a total of 10m. Relative to queue times and how long a dungeon is, waiting up to 1m15s longer won't be a huge difference.
    You'd need to experiment a bit to see if it does increase the accept-rate significantly enough to be worth it.
    (0)

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