I miss spearfishing...
But another DoL would be cool. I always wanted shepherd or some sort of DoL of the animal world. Could harvest wool or something.
I miss spearfishing...
But another DoL would be cool. I always wanted shepherd or some sort of DoL of the animal world. Could harvest wool or something.
The problem with a shepherd class is that we already have ways to collect skins/wool and other such stuff through DoW/DoM so in order I think to make shepherd work they would have to strip away a large amount of what DoW/DoM get from killing mobs. The same applies to the scavenger idea mentioned above. I am not actually sure what new DoL class could be added which wouldn't already have overlap with current ones but any new class should be unique and not overlap others. I personally like the idea of a treasure hunter class but with treasure maps in this game open to all it again overlaps and that would be a problem.
They can always just remove things from the other loot lists (DoW/DoM/DoL) to make a new one - especially for low level stuff, that would likely be necessary anyway, as you'd have to add tons of new low level recipes solely to make the job relevant otherwise.
I don't think DoL could reasonably stand on their own without relevancy to DoH/DoW/DoM and similarly, I have my doubts DoH have compelling enough gameplay to stand on their own without relevancy to either DoL nor DoW/DoM - Only DoW/DoM can afford existing for their own sake IMO. Granted, you can just add the gathered items in future recipes, but...you'd still grind 60 levels or so for nothing.
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