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  1. #11
    Player
    Avatar von Obysuca
    Registriert seit
    Aug 2013
    Beiträge
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Maschinist Lv 100
    Zitat Zitat von Mahri Beitrag anzeigen
    Gamers nowadays can handle a wipe or twenty when trying to overcome.
    Just remember, people rage quit over a single wipe in XIV lol

    Zitat Zitat von Mahri Beitrag anzeigen
    Creating a good difficult encounter is more than just tossing a lot of bs into a mixing bowl that's just meant to spite players. It actually requires a lot of clever thinking.
    Tell that to Dark souls :P
    (0)
    Geändert von Obysuca (29.06.16 um 12:43 Uhr)

  2. #12
    Player
    Avatar von Toguro
    Registriert seit
    Feb 2015
    Beiträge
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Pikenier Lv 60
    Elysium will beat it in 2 weeks any way. Or less...

    (0)

  3. #13
    Player
    Avatar von Shurrikhan
    Registriert seit
    Sep 2011
    Beiträge
    12.995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Mönch Lv 100
    Or:

    You give a boss a large toolkit with unknown limitations and the AI to actually use it well across multiple enemy compositions / situations.

    Oh no, how will we memorize it?!
    (2)

  4. #14
    Player
    Avatar von Mahri
    Registriert seit
    Aug 2013
    Ort
    Limsa-Lominsa
    Beiträge
    989
    Character
    Maral Malaguld
    World
    Faerie
    Main Class
    Gelehrter Lv 100
    Zitat Zitat von Obysuca Beitrag anzeigen
    Tell that to Dark souls :P
    Dark Souls is (yes) my absolute favorite game of all time, and this is precisely where I'm coming from when I say all this. The best fights in that series are the ones which allow the player to pick up the rhythm, understand how a particular boss is going to attack, and plan their own offensive accordingly. Sometimes it's a gimmick, sometimes it's a duel, sometimes it's one-vs-many, sometime's it's man vs. oh-my-god-you've-gotta-be-kidding-me monster. Kalameet, Ornstein & Smough, Knight Artorias, Sir Alonne, the Executioner's Chariot, the Burnt Ivory King, Saint Aldrich, the Abyss Watchers, the Four Kings, and the Dancer of the Boreal Valley; these are some of the prime examples of really mean fights that nonetheless feel great because there's such a payoff to figuring it out, and you can tell that quite a lot of work (that aforementioned cleverness) went in to making sure they get it just right.

    Ironically, this series does have some prime examples of how not to design hard fights. Bed of Chaos, being nothing more than a gimmick with totally unavoidable instant-death mechanics and a requirement that you fight with shoddy platforming controls to win, Oceiros the Consumed King, who's easy on paper yet is marred with an incredibly damaging attack with no tell and a giant hitbox, and the Nameless King, which is a good one-on-one fight but requires the elimination of a shoddy, cheesy miniboss (of a sort) that seems designed to obliterate your resources before the actual boss can be taken on.

    The fact that it has both good and bad difficult fights makes it a useful subject for discussions like these. The issue with MMOs is that difficult odds need to be handled not only by yourself, but by however-many-other players, and so once again...
    Zitat Zitat von HakaseNyan Beitrag anzeigen
    The hardest fight is between each other.
    :P

    Also...

    Zitat Zitat von Obysuca Beitrag anzeigen
    Just remember, people rage quit over a single wipe in XIV lol
    Zitat Zitat von Mahri Beitrag anzeigen
    Don't do this, guys! You're better than this. YOU CAN DO THIS! YOU'RE BETTER THAN THIS!
    -- Me, every single time that "A motion to abandon" prompt comes up during a Weeping City run.

    I mean, you're right, but I can't stop hoping, y'know?
    (1)

  5. #15
    Player
    Avatar von Khalithar
    Registriert seit
    May 2015
    Beiträge
    2.555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Just include jumping puzzles.
    (0)

  6. #16
    Player
    Avatar von Sylkis
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Gelehrter Lv 100
    A boss that morphs into any other random boss (model, skills, AI but not stats) within the game every 30 seconds. The boss will also update its pool to pick from when new bosses come out.

    But there's a 10% chance that the model becomes misaligned with its skills and AI just to mess with people
    (0)

  7. #17
    Player
    Avatar von Shadotterdan
    Registriert seit
    Nov 2014
    Beiträge
    223
    Character
    Shalala Shala
    World
    Hyperion
    Main Class
    Paladin Lv 90
    A boss where getting hit by any avoidable attack is an instant kill.
    (0)

  8. #18
    Player
    Avatar von Morningstar1337
    Registriert seit
    Jun 2014
    Ort
    Ul'Dah
    Beiträge
    3.492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturg Lv 80
    Zitat Zitat von Shadotterdan Beitrag anzeigen
    A boss where getting hit by any avoidable attack is an instant kill.
    Nidhogg comes close. Cauterize can already oneshot most players, as does Horrid Roar. Hot Wings/Tail is a little too weak for that (This is on NM, I haven;t done EX)
    (0)

  9. #19
    Player
    Avatar von Warlyx
    Registriert seit
    May 2011
    Beiträge
    3.065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    Weißmagier Lv 90
    Zitat Zitat von Shurrikhan Beitrag anzeigen
    Or:

    You give a boss a large toolkit with unknown limitations and the AI to actually use it well across multiple enemy compositions / situations.

    Oh no, how will we memorize it?!
    bouquet + spread mechanic + petrification + adds divebombing + tankbuster

    there are mechanics that cant go toguether because is impossible to deal with it....

    creating a boss encounter isnt easy i guess
    (0)

  10. #20
    Player
    Avatar von SomeRandomHuman
    Registriert seit
    Apr 2014
    Beiträge
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Gelehrter Lv 100
    Ozma Extreme.

    That is all.
    (3)

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