Quote Originally Posted by MilesSaintboroguh View Post
The only thing it would do is make tanks either suffer a buttload of damage all the time to force healers to always heal, or they'll pound on the status effect so the healer can be ready to purge them. With what we have now, there's really nothing more healers can do other than heal or DPS.
I personally think tanks should take more damage, and mitigation should be stronger at the same time...
this would create a real difference to using cool downs vs not and would have a much more noticeable impact in content.

I can run expert on scholar practically live in cleric stance never see the tank pop a single cooldown and still my fairy is enough to keep them alive with little more than a stoneskin between pulls.

I think it should kind of be a tank that uses cooldowns really well should need minimal healing
a tank that doesn't should need a proverbial ton of healing...
the difference between using cooldowns and not should be much more noticeable and significant. where as currently you hardly notice

also think part of the blame is due to "balance" it heavily restricts diversity. for example it doesn't matter if the tank is a pld war or drk, I can still cleric stance my way through an entire dungeon cos the amount of damage they all take is almost exactly the same. it'd be kinda nice if there was a bit of diversity between tanks.
oh a paladin. ok little to no healing required as they have strong cool downs so I will mostly be doing dps...
oh a warrior I probably won't be doing much dps as his mitigation is much weaker so he'll need a lot of heals but he'll be smashing the dps anyway
oh a drk, middle of the road maybe kind of half and half..

currently though it doesn't matter what class the tank is you can still cleric all the way through the content.. because "balance"