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  1. #1
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90

    Loot lockout for Weeping City should be increased to 2 shouldn't it?

    With the amount of loot that drops out of Weeping City along with the fact that a lot of people are already running around with i230 gear. Why shouldn't the loot lockout shouldn't be at least 2 per week?
    (12)

  2. #2
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    I've long believed that as long as they allow us to do all jobs on one character, we should be able to gear all those jobs on that character. It sounds nice in theory that I have BLM, WAR, and WHM all at max level, but the reality is that only my BLM can ever really be geared for the target content with the way all the lockouts work. I finish my WC on reset day, and don't set foot in there again until the next reset. If I had a chance at getting another piece for one of my other, more in-demand jobs (in terms of the duty finder, not my guild teams), I might go back in a few more times as WHM or WAR and help queue times. As it is I focus only on BLM and let the other jobs ride with whatever they happen to get along the way. I don't actively worry about gearing them as I might if I had the opportunity to obtain these 230 pieces for them.
    (7)

  3. #3
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Souljacker View Post
    I've long believed that as long as they allow us to do all jobs on one character, we should be able to gear all those jobs on that character. It sounds nice in theory that I have BLM, WAR, and WHM all at max level, but the reality is that only my BLM can ever really be geared for the target content with the way all the lockouts work.
    This is one of this games biggest hang ups for me. I have everything to 60, I like to switch up jobs that I bring into duties to keep things fresh, but only 1 job is ever fully geared and only a 2nd gets to be mostly geared before the next update and the other jobs get pushed back even further.
    (1)

  4. #4
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Bigcat9715 View Post
    With the amount of loot that drops out of Weeping City along with the fact that a lot of people are already running around with i230 gear. Why shouldn't the loot lockout shouldn't be at least 2 per week?
    Can I vote no lockout at all?
    (6)

  5. #5
    Player
    Lan_Mantear's Avatar
    Join Date
    Jun 2015
    Posts
    329
    Character
    Lan Mantear
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Bigcat9715 View Post
    With the amount of loot that drops out of Weeping City along with the fact that a lot of people are already running around with i230 gear. Why shouldn't the loot lockout shouldn't be at least 2 per week?
    Lookouts are their way to extend existing content, until the next batch of new content arrives. If there were no lockouts current content would become outdated months prior to them being able to release new ones.
    (2)

  6. #6
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    My only gripe is how the new loot is determined. Gotta love getting 2 pairs of striking gloves or 2 belts from the same boss!
    (8)

  7. #7
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by bass9020 View Post
    My only gripe is how the new loot is determined. Gotta love getting 2 pairs of striking gloves or 2 belts from the same boss!
    Less of a chance that multiple people going for the same loot will get screwed over.
    (0)

  8. #8
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Would much prefer a token system so we get in get out and not rely on RNG over the course of 20+ runs and unless you run Tank have to fight other classes that share gear over drop.
    (2)

  9. #9
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    It's because Weeping City isn't designed to create an easier alternative to gearing up faster, it's meant to provide an additional resource to allow returning players a means to playing catchup. With the side effect that the gear they obtain through here can't be upgraded to i240.
    (0)

  10. #10
    Player
    Greydor's Avatar
    Join Date
    Sep 2013
    Posts
    304
    Character
    Greydor Hylian
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Airget View Post
    It's because Weeping City isn't designed to create an easier alternative to gearing up faster, it's meant to provide an additional resource to allow returning players a means to playing catchup. With the side effect that the gear they obtain through here can't be upgraded to i240.
    I think that would be the case if it were just a race for returning players to gain ilvl. However, the stat allotment on the WCoM gear is different than lore gear, and blending the two (+ materia) can either dramatically complicate your stats or improve them. As a WAR, I have adjusted my gear stats with a mix of lore and Yafaemi. Dropping Yafeimi for lore would jack up parry in some instances, and I'd lose stats that matter.

    TL;DR - the gear drops can complicate loadouts, unlikely that it's for catch-up.
    (0)

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