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  1. #1
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Frizze View Post
    If you wanted to know about making money, then crafting isnt the answer. Most crafts arent all that profitable until you get into the upper-echelon(especially if you need to buy mats). So if the question was making money, you actually want to look at the gathering classes instead. You can turn mining/botany into a profitable venture MUCH easier then you can for any crafting class. Just look at the items you can gather, look at what sells on the market board, and you can start focusing your energies in that direction. A good low level example is Alumen, gather-able by miners from level 14 or 15 onward. Leatherworkers need alumen from roughly level 15 all the way into the mid-40s to turn skins into workable leather. However, many people are too lazy to get it themselves. So the market for this material is broad, dependable, and long lasting. Of course, if you werent asking about making money then just disregard this whole added part. That can always be the type of thing you consider later on as you shouldnt have a huge need for money while leveling. The story, the quests, and the dungeons youll do along the way should for the most part keep you in acceptable gear.

    So theres a wall of text to answer some easy questions. And this board tends to be a super-helpful place, so if theres more you want/need to know you can always come back. For now, keep enjoying the game!
    Not true at all.Everybody thinks just the high end crafts make money, and even so they do if you want quick profit, the lower level and mid range items sell quite well especially since nobody bothers to craft these anymore. Just check the market board on your server and within a couple of hours you'll see what sells and what doesn't.

    This is just for people that like to craft and make profit. If you're just playing the game and are not very interested in crafting, forget about it since you get enough gear via quests and cheap from the market board later on. You'll have enough money from just doing that and maybe even sell the mats you get during dungeon runs/hunts/questing.

    Same for the gathering professions, even so I do agree alumen sells and is great again for quick profit, there are other mats that sell even better and most people do not even realize that. Again check the economy on your server since it differs.
    (2)
    Last edited by LunaFaye; 06-28-2016 at 09:04 PM.

  2. #2
    Player
    PizzaPastaMan's Avatar
    Join Date
    Jun 2016
    Location
    New Gridania
    Posts
    11
    Character
    Elise Daggerfell
    World
    Ultros
    Main Class
    Dragoon Lv 42
    Thanks for the replies!

    To clarify, I was asking specifically about making money using a craft, so yes the answer provided was helpful. I'll check my market boards tonight.

    I'm having fun so far, but its intimidating to be in a MMO without understanding fully what you're doing. I haven't figured out most of the lingo and on top of that it seems like the whole optimization for most classes is confusing.
    (0)

  3. #3
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by PizzaPastaMan View Post
    To clarify, I was asking specifically about making money using a craft, so yes the answer provided was helpful.
    What I've found most reliably profitable is selling intermediate ingredients. Crafting classes don't just take raw materials and make armour, weapons, etc. They make other materials first.

    For instance, a leatherworker takes hides and makes leather from them. Then he takes that leather and makes armour. Similarly, a weaver takes things like wool or plant fibers and makes thread, then turns that into cloth, then makes clothes from that cloth. Armourer, blacksmith, or jeweler will take ore and turn it into ingots before making armour, tools, or jewelry out of those ingots, and so on.

    Sometimes you can make a good profit selling finished items, especially if you can make them High Quality or when you find an item that nobody else is selling. But those intermediate materials (things like leather, cloth, ingots, lumber, etc.) tend to sell faster and more reliably. At least that's what I've usually had the most luck with. (But, as others have mentioned, check what it's currently selling for on your server. Prices can fluctuate a lot, so what makes money well right now might be overstocked and selling for next to nothing next month, or vice versa.)


    As for which crafting classes are the best moneymakers, you're going to want all of them at some point. Two reasons for this:

    1) You can get skills from each to use on the others. At level 15, each crafting class will give you a valuable cross-class skill. Then at level 37, culinarian will give you another very important one. (The other classes also have cross-class skills at level 37, but CUL is the only one whose level 37 skill you'll really want. The others are only rarely useful.) Then at level 50, you'll get another good cross-class skill from each of them.

    2) You'll need some of those intermediate materials from other classes. For instance, while weaver uses cloth as their primary ingredient for clothes, they'll also use some leather that had to be made by a leatherworker. Leatherworker in turn may use some cloth from weaver and some ingots or rivets from armourer/blacksmith. It's similar for most of the other classes. (Culinarian seems somewhat exempt from this, though, making nearly all their food from either raw materials or their own intermediate ingredients. And alchemist has only a few crossover materials with other classes. The other six are far more interdependent on each other.)
    (0)
    Last edited by Niwashi; 06-29-2016 at 06:35 AM.