Quote Originally Posted by Alistaire View Post
Ohgod the special snowflake syndrome here. It being "literally unleash" or "literally overpower" in shape doesn't make you any less special. We don't care about special; we care about competent. And right now 2/3 tanks are competent in dungeon trash packs and other aoe situations.
Dial it back, buddy. The details matter.

Yes, making it literally Overpower or literally Unleash with a more PLD themed animation would appease the complaints about Flash. However, this game is about more than strictly mechanics. Your logic followed to a logical extreme is 3 tanks who are all mechanically identical, but with thematic animations behind those mechanics. That's not a step in the right direction; and yes, it does matter. We're talking about a game, not a machine.

The goal for Flash should be AoE damage + enmity multiplier. From that proposed goal, there are a decent amount of options. Picking something easily differentiated from Overpower and Unleash, but just as useful and powerful, is possible and important. The classes should perform equally, but also feel very different when played.