Quote Originally Posted by Kacho_Nacho View Post
Personally, I believe the solution is to reestablish paladins as the damage mitigation tank. By that, I mean them having the best mitigation for all types of damage. Furthermore, the developers should make that matter.
The big problem with this is that this used to be how it was, PLD was the mitigation tank, and WAR was the damage tank, it worked really well and you would have a PLD and WAR on your team and everything would be good.

By releasing DRK it threw a massive curve ball into the system and meant that one tank was always competing for a slot. This is why DRK is the magic tank and PLD is the physical tank, which only served to strengthen WAR as an all-round mitigation and DPS tank. By making PLD good against all types of damage, DRK would be strictly the worst tank, and we would have this problem all over again.