PLD in sword oath does NOT produce more single target dps than the other 2 tanks sorry completely untrue , I do wish it was the case though.

PLD in sword oath does NOT produce more single target dps than the other 2 tanks sorry completely untrue , I do wish it was the case though.
The easiest job in the game shouldn't be the best at anything.



That last part is true but the first? WAR mitigates more.
Also disappointed; thread title implied "PLD highest single target dps" was some new parsed fact rather than wishing it was true.
As for Flash, PLD already gets a trait that boosts it...they should just go a step further and make that trait add damage.
It's not about the ammount. Paladin's CDs are just pop&done. WAR has to manage stacks (= reach V stacks to use Inner Beast for mitigation), has to tankswap often (to utilize Bloodbath best), etc...
WAR has five "Pop&done" CDs: Foresight, Vengeance, Raw Intuition, Covaleszens, Equilibrium.
Even Holmgang needs a bit of planning and only mitigates "overkill" (everything until 1 HP is just normal damage, which needs to be healed).
Paladin got Sheltron, Rampart, Sentinel, Hallowed, Bullwark, Covaleszens, Foresight, Clemency.... and even Flash with the -toHit%, which is pretty nice in dungeons (big pulls). Everything just "Need it? Click it!".
It's just simpler* than stancedancing and utilizing self-heals, which the WAR has to do a lot.
*don't mistake that as 'easier'.
Last edited by Neophyte; 06-28-2016 at 09:27 PM.
1. You missed Thrill.It's not about the ammount. Paladin's CDs are just pop&done. WAR has to manage stacks (= reach V stacks to use Inner Beast for mitigation), has to tankswap often (to utilize Bloodbath best), etc...
WAR has five "Pop&done" CDs: Foresight, Vengeance, Raw Intuition, Covaleszens, Equilibrium.
Even Holmgang needs a bit of planning and only mitigates "overkill" (everything until 1 HP is just normal damage, which needs to be healed).
Paladin got Sheltron, Rampart, Sentinel, Hallowed, Bullwark, Covaleszens, Foresight, Clemency.... and even Flash with the -toHit%, which is pretty nice in dungeons (big pulls). Everything just "Need it? Click it!".
It's just simpler* than stancedancing and utilizing self-heals, which the WAR has to do a lot.
*don't mistake that as 'easier'.
2. To the person I was responding to (not you), yes it does matter about the amount due to the ignorance spewed in the post I responded to.
3. Managing stacks isn't hard, nor is planning them out and generally speaking all tanks have to plan their CD's out on any fight that actually matters, this is not something that only WAR does, and is actually probably harder on PLD in some cases (non physical tank busters) due to the long cool downs.
4. I don't consider any of those popped and done as the weaker Cool downs should be paired up with another, this includes skills on PLD's list as well. I pray to god you're not just using Bulwark or foresight alone. Also Clemency is pretty trash still, quite literately the only tool to make you miss a GCD and start your combo over if you're in the middle of one. GG.
5. No one cares about blind in big pulls when you can push out damage and make it to where healing is basically not needed on you for the duration of Berserk. If you're looking to blind trash, play Drk.
6. Not quite too sure why you're tank swapping for blood bath, but k.
Last edited by Seku; 06-29-2016 at 01:27 AM.


In 2.x, when DET affected Sword Oath AAs, with Storm's Eye was maintained, PLD could win over WAR (not that it stopped PLD from being shoe-horned into MT, anyway). Because of the DET AA nerf in 3.0 and other such this isn't true anymore faik
The shield is not at issue. PLDs have shields, WARs have Storm's Path, DRKs have Reprisal + Grit'd Souleater. There are pros and cons to all three.
The issue with Paladin is the same issue facing White Mage. Both classes are shoe-horned as the potato of their roles going back to 2.0.
WHM the rudimentary healer, and PLD the rudimentary tank.
Sword Oath deals 50 potency ability damage every time your auto attack swings - it's not an auto-attack itself, though. So the Det scaling is different between the two hits.
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