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Thread: Dragoon pet

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  1. #1
    Player
    Esk's Avatar
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    May 2011
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    Gridania
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    Esk N'tania
    World
    Balmung
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    Gladiator Lv 50
    Quote Originally Posted by Jennestia View Post
    According to the people against the idea..it wouldn't be cool at all and they'd say something like:

    "Or just add the ability to mount wyvern enemies."

    I mean, the Dragoons of FFXI storywise rode their own wyverns and even Aruehat makes mention of Dragoons being able to tame her kind (Wyrms), but people are against the idea because it would "gimp" the job, yet if you seen how powerful critical hits can be with materia thrown into the mix..they don't need a wyvern for the job to get 'gimped'.
    I only have peoples post here to go on about it being bad for the class, i personally love Pet Classes.
    But again I don't think its right to copy the idea from 1 specific FF just cos its the other MMO FF.

    The Pet wouldn't fit with the lore of the game, (and again yes it can be re writen, but why not just forget the pet an save doing that, I like the lore as it is atm).
    Have classes with pets as Full pet classes not hybrids at least to start with imo AND make the DRG more like the many other (an better imo) DRG's from others FF titles.

    It seems to me the majority Don't want it, So lets roll with that...
    I have to play with a poor Auto Attack system so fair is fair lol.

    Oh an Again SE if your going to say things like most people want/lilke/agree/hate anything like that, Back it with a poll Linked to accounts will you please.
    (2)

  2. #2
    Player
    Hachi-Roku's Avatar
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    Oct 2011
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    Limsa Lominsa
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    Character
    Isilgeim Ahtsaeswyn
    World
    Excalibur
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    Marauder Lv 60
    Quote Originally Posted by Kio View Post
    If anything, I hope that maybe SE will do a compromise, and just make it so that dragoon will be in tact solo, but when he/she summons the wyvern, at that point the stat different is deducted and granted to the wyvern. Maybe a percentage so that improving your own stats will also improve the wyvern as well. In this way those who poo-poo the wyvern aren't forced to play with it summoned without consequence (but without benefit), and those who wish to use the wyvern may do so at any time they please.
    Our real point is this - it's not that we hate wyverns on principle, but that the balancing job of (as you say) "splitting stats between the two of them" or balancing the occasional breath weapon alongside a FFXIV DRG's attacks is going to be ridiculously hard, if not impossible, to do. We can't see how it can be done without ultimately gimping the player in a very mechanical way- much the same way that DRG was a long-time underutilized class sometime between the launch of FFXI and Abyssea. 'loldrg' didn't spring up for no reason whatsoever, and it's this past experience with DRG being a pet job that many of us are not keen on seeing it as a pet job again.
    (0)

  3. #3
    Player
    Felis's Avatar
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    Skadi Felis
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    Ragnarok
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    Pugilist Lv 70
    Quote Originally Posted by Kio View Post
    All the wyvern hate on this forum makes me really sad for this game.

    After reading through several replies, it's become clear to me that people are only concerned with seeing high numbers off their melee as typical without taking into account any benefits or consequences of other factors involved.

    If a wyvern partner is added to dragoon, that does not mean that the player will suddenly be a wet noodle flailing about like a sissy in front of a mob. What it infers, is that some of the stats will be split and placed on the second body, and the end result is still the same output. The total output of a dragoon plus wyvern will be the same as a dragoon without wyvern whichever route SE ultimately takes.

    Wyvern plus dragoon is actually far more powerful if you look at the XI model, and assume some of the basics will still be in place.
    Lance is traditionally a high delay weapon, this is instantly made moot with the high dps a wyvern brings in. So a dragoon may use stronger, higher delay weapons but maintain fast dps. No other class can do that.

    Wyvern and dragoon do high damage but because its split between two bodies, any enmity gained is also. So dragoon plus wyvern can safely do more damage dealing moves more frequently and have slower enmity gain. Currently, no other class can do that.

    Wyvern is semi automated and doesn't require much if any distraction or micromanaging from the player.

    Wyvern, in XI, was able to heal just as well as having a mage around if you knew how to take advantage of it. The verstility of being able to change the wyvern's "job", in tune, made the dragoon extremely versatile. If wyvern, worked in a similar fashion to XI, its like getting double the effect out of most of your equipped abilities.

    Wyvern could emergency tank for different exploits or (run away!), allowing the dragoon to have more survivability.

    Wyvern had unique and interesting features and aesthetic qualities. A lot of which could be advanced upon in this game. Wyvern can grow, learn new abilities, maybe be customizable to some degree, perhaps have armor upgrades to make them more powerful, and in turn the dragoon more powerful...
    There's just so much potential.

    So it makes me rather dismayed to see people pout and say they just want one or two jump attacks added to their lancer and somehow think the currently broken balance with the class will forever remain in tact. For those who just want a really strong super melee with a lance are doing themselves a great disservice if they believe that avenue is with a wyvernless dragoon.

    If anything, I hope that maybe SE will do a compromise, and just make it so that dragoon will be in tact solo, but when he/she summons the wyvern, at that point the stat different is deducted and granted to the wyvern. Maybe a percentage so that improving your own stats will also improve the wyvern as well. In this way those who poo-poo the wyvern aren't forced to play with it summoned without consequence (but without benefit), and those who wish to use the wyvern may do so at any time they please.
    All this you can do with a chocobo in FF XIV 2.0, too
    Wyvern not needed
    (1)

  4. #4
    Player
    Rinpoo's Avatar
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    Ala Mhigo
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    Character
    Rynaria Chuan
    World
    Phoenix
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    Gladiator Lv 41
    Hm...I strongly believe all this arguing back and forth without ever finding common ground is silly (and childish to some extent). Several times I read about the idea to have both, the strong attack focused single Dragoon, and the duo of Dragoon and Wyvern. Why not just settling for this?

    I'd see the single version as very strong melee character (pretty much what Lancer is these days compared to other classes) with awesome jumps and dragon abilities and whatever else most of you are wishing for. No idea how it's going to work, but assuming it won't be as easy to swap jobs as it is to swap classes, this version could be using the dragon mount (for whatever special purpose).

    Then there is the duo version. Sorry, no dragon mount for you, instead your powers show off in the image of a Wyvern pet fighting alongside you. Melee output won't be as great of course, but instead this job would be more versatile (pretty much in the way Dragoons could somewhat adapt to different situations by changing subjobs, yea sorry to bring up FFXI, for some strange reason it happens naturally). Then there could be the skillchains I mentioned before, maybe some magical Wyvern abilities and...no clue, guess there could be a lot of different stuff for both Dragoon versions.

    This is the solution I'd feel most happy with, knowing that half the world (or so it appears) won't be pissed, and those who actually love the dragon pets would be happy too. Sure, one could argue that it would be twice the work. But hey...can't find a better moment for all this than now, with the game getting rebuilt from scratch almost. I just think this way everybody could lean back and relax, and go with the compromise instead.
    (1)
    Last edited by Rinpoo; 11-05-2011 at 12:32 AM.

  5. #5
    Player
    Sathie's Avatar
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    Sebastian Brightwood
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    Sargatanas
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    Archer Lv 50
    I LIKED the idea of a dragon assisting a dragoon. But it never really made sense. I am for no pet and would love DRG to be a wonderfully balanced class that can kick(in this case poke) some booty!

    For a good compromise how about some sort of pet that doesn't auto attack but merely looks cool when you do a WS or something. Or just have the dragon appear out of no where from the sky and breath fire on the enemy for a special attack

    Over all dragon support I believe would be nice, but not in the form of a pet who splits my damage output and can die right away. And a dragon mount sounds cool.
    (1)

  6. #6
    Player
    Ashaylin's Avatar
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    Sahara Zaad
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    Faerie
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    Arcanist Lv 1
    Quote Originally Posted by Sathie View Post
    Or just have the dragon appear out of no where from the sky and breath fire on the enemy for a special attack
    That is the intention Yoshi has for the dragoon class.

    Quote Originally Posted by Naoki Yoshida
    for Dragoon I know what you guys mean as an image, so for example, it’s hard to do with current engine so it will be for the new engine but say like when you jump dragon is summoned and dragon uses a breath, so we’re looking into stuff like that of course. [...] we are looking into ways to link with dragons so please look forward to it in the future.
    FULL POST

    Skills that have full on dragon imagery. There's only so much they can do on the current engine, but it's my understanding that's they'll revisit the dragoon for 2.0 to further flesh it out.
    (0)

  7. #7
    Player
    Holland's Avatar
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    Holland Stark
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    Faerie
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    Marauder Lv 24
    No pet wyvern please.
    (32)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  8. #8
    Player
    Orca's Avatar
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    Misha Evans
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    Balmung
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    Gladiator Lv 60
    Maybe they should just add an aesthetic one that just hovers around and impose the idea that they're drawing the power from the pet. That way, they'd satisfy the players who want to remain strong, and the players who feel like drg needs a draconic companion lol. I don't think id be gunning for drg myself but if i did, i think i would prefer my own strength for a change of pace to xi.
    (4)

  9. #9
    Player
    Nayt's Avatar
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    Ul'dah
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    Strykh Jern
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    Ragnarok
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    Weaver Lv 50
    Quote Originally Posted by Orca View Post
    Maybe they should just add an aesthetic one that just hovers around and impose the idea that they're drawing the power from the pet. That way, they'd satisfy the players who want to remain strong, and the players who feel like drg needs a draconic companion lol. I don't think id be gunning for drg myself but if i did, i think i would prefer my own strength for a change of pace to xi.
    If anything, they might want to add in dragon-like or "dragon spirit" into the weapon skill animations
    (5)

  10. 11-03-2011 05:55 PM

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