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  1. #1
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Nestama View Post
    I feel SE should maybe change things up, rather than keep them predictable. Out of all the dungeons without a Hard Mode; Keeper of the Lake, The Aery, The Vault and Sohr Khai are the only dungeons I have trouble seeing a Hard Mode version. If we were to see more of Mor Dhona's lore, I'd personally prefer to see it in the form of a completely new dungeon.

    Snowcloak may have the potential of getting a Hard Mode, possibly with us clearing out some monster infestation and unlocking a zone point between Western Coerthas and Central (because why not?).
    Something tells me that if the devs are working on 4.0 that means they already plotted out the dungeons and we are likely to go with Snowcloak and KoTL next (Or Snowcloak, Neverreap and Fractal), then 4.0's HM dungeons will be the 5. With that said I have to agree that some of these dungeons are difficult to revisit. This on top of the fact that all the HM ungeosn have been optional sso far, an if this pattern continues, then Silvertear, Sorl Khai and the Aery are unlikely to be tied to the MSQ for the HM dungeons. However they all still have some potential. The Vault coul be an Ishgardian Gauntlet like Hullbreaker, or under seige by the True Brothers of the Faith. Silvertear still has Garleans trapped there, and The Dragon Lairs can have something to do with the Moogles' projects or the remnants of Nidhogg's brood avenging their fallen broodfather
    (1)
    Last edited by Morningstar1337; 06-28-2016 at 10:53 PM.

  2. #2
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Keeper of the Lake HM would likely have us going down into the lake instead of up to Middy. There's been huge amounts of speculation about what is under Silvertear ever since the original 1.0 opening cinematic that showed the primals escaping. Prior to 3.0's release Koji also mentioned that we would get answers about Silvertear as part of the 3.X story. If I were to hazard a guess, Silvertear is going to be important to Hydaelyn in some way considering she had Midgardsormr protecting it for her.
    (1)

  3. #3
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I'm still sticking with my "Crystals of Light are a fraction of Hydaelyn and we'll throw them at Silvertear to restore her" idea... 2.55 gave us a Bearer of the Torch title, and the symbolism there seems fairly appropriate... We also had an odd inconsistency in Heavensward; Hydaelyn is apparently too weak to do anything at all by 2.55, relying instead on hijacking Y'shotla's spell to get to Minfilia, at which point she still couldn't even talk to Minfilia, who was directly next to her... But... After we talked to Tiamat and restored the Blessing of Light... Hydaelyn spoke to us, despite that apparent weakness... She's then so weak again that we need to do Antitower and sacrifice Minfilia to even chat... So... What's up there? Is she too weak to communicate with us or not? She didn't even really tell us anything important after Tiamat, but after Antitower where she seemingly does have something important to say, she is so weak she cuts off mid sente...

    I'd say the Crystals of Light are a part of Hydaelyn, and that part spoke to us... Bearer of the Torch, literally... The alternative is that she is just damned irresponsible with her talk hours, opting to waste them on nothing before ARF...

    They even introduced other Crystals of Light... Ysayle had one, obviously, and so did Matoya... She had an ancient one, in fact, implying that their are plenty of Crystals of Light kicking around from past eras... So if I'm right about the above, and we collected them, wouldn't it be possible to revive Hydaelyn? Seems like a fitting conclusion for the current story IMO, the fate of the star no longer hangs in the balance with Hydaelyn restored, and we move forward without an OP Blessing, instead letting us focus on more personal plots...

    Word of the Mother told us to seek something... My money is on Crystals of Light...
    (1)
    Last edited by Nalien; 06-30-2016 at 05:34 AM.

  4. #4
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    For Snowcloack, i'am not sure we will see this dungeon again in 3.xx because his music is already available for the orchestrion (patch 3.3).
    Or maybe, we will have a new music for the HM.
    I bet we will have two new dungeons related to story mode for 3.5.
    (0)

  5. #5
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Ceasaria View Post
    For Snowcloack, i'am not sure we will see this dungeon again in 3.xx because his music is already available for the orchestrion (patch 3.3).
    Or maybe, we will have a new music for the HM.
    I bet we will have two new dungeons related to story mode for 3.5.
    SE is too predictable to suddenly go with two new dungeons in a single patch. They'll keep going with the "Story dungeon/HM dungeon" formula, and if 3.1/3.2/3.3 are any indication, we'll be getting Snowcloak HM and Keeper of the Lake HM in 3.4/3.5.

    While it's easy to speculate about Keeper of the Lake HM, something related to what's under Silvertear Lake, or perhaps something Garlean related?
    I'm not so sure about Snowcloak, perhaps the remnants of the heretics trying to summon the real Fenrir? Maybe Ishgard trying to secure a ground path to the Western Highlands for some reason?
    (0)

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