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  1. #6
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Dungeons in 3.0 and 3.X tend to have the LB bar fill up quite fast just enough to perform 1 LB on each boss.

    Don't save LB as a Finisher skill as that tend to cause a good amount of the LB's damage to not be used such as if a boss is at 20% HP with a LB2 waiting and the LB2 can cause 12% damage by the time the LB2 goes off a good 5% to 8% would be already gone leaving 15 to 12% HP just good enough that the full LB2 damage is not wasted leaving maybe 3% to 1% HP left on the boss.

    However, there is a strange silent code to hold of LB on the last 10% to 5% HP which does tend to cause the LB damage to go to waste as the LB still need time to charge once activated where that time it takes to charge a good amount of HP would have already been removed to 5% or lower thus wasting a good chunk of the 10% HP damage the LB could have done.

    In 2.0 and 2.X dungeons the LB tends to fill up much slower due to how enemies and bosses die much faster than 3.0 and 3.X dungeon enemies and bosses. Take consideration if you need to save up for a LB2 for the final boss or just give a good LB1 on 2 or all 3 dungeon bosses depending on how fast the LB refills.
    (1)
    Last edited by EdwinLi; 06-27-2016 at 03:55 AM.