Same reason Vorpal Thrust don't cleave or push aside enemies, Disembowel doesn't actually have a parry/counterattack component, and Full Thrust doesn't launch even light enemies into the air—animations are mostly irrelevant to their effects.
Same reason Vorpal Thrust don't cleave or push aside enemies, Disembowel doesn't actually have a parry/counterattack component, and Full Thrust doesn't launch even light enemies into the air—animations are mostly irrelevant to their effects.
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