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  1. #261
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Dragon View Post
    This is further proof why jumping shouldn't be in the game at all, because idiots like YOU can't understand that some of us don't find it attractive to the point we at least are asking to be able to turn it OFF and so you have to be tyrannical about it.


    Unless you want a platformer (which is NOT an RPG), jumping is NOT a 3d-feature. Quite frankly, turning XIV into an MMOP would even be construed as false advertisement.

    I love being called an idiot and I love flagging people for it

    Why can't you just get used to a jump feature? What turns you off about it so much? They have new zones they are planning, and jump might actually be a part of the new maps, NO ONE KNOWS. Like it's been said numerous times, the only "proof" you have of people spamming it is from other games and OTHER people denying that it actually happens.

    And what is this about it being turned into an MMOP.. er what the eff is that? What are you making up now to try and prove a point? I just can't believe people are so against something like JUMP. lol you final fantasy hardcore fanboys make me laugh
    (5)

  2. #262
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    For everybody here who hates jumping. Once it is implemented, I will create a character on your server and bunny hop around you for the duration or your logon session..... Just to piss you off.

    Touche!
    (8)

  3. #263
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Bayohne View Post
    Just gonna drop in here and clear up the fact that the jumping animations that were shown were just test animations and Yoshida felt the height was too high/over-the-top so things are still being adjusted. They weren't 100% finalized, finished animations but just a sample video to show off for fun during the LIVE broadcast.

    That said, please continue with Jump discussion #2104.
    Jump height looked fine to me.
    (2)

  4. #264
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Must... stay... away...

    Must... not defend... jump... all over... again.

    Mustn't reference... FFXI... or Jennestia... will find more reasons... to... post more... QQ about... how it was... so perfect...

    <thud>

    Seriously guys, I really want to see your actual rage faces while you type about how jump annoys ya'll so much. Probably looks something like this:

    (3)

  5. #265
    Player
    kensredemption's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    286
    Character
    Yongdi Washou
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Keith_Dragoon View Post
    erm this is well beyond #2104 I think we may have passed the 4000 milestone on this one
    No, no, no, no, no. Don't you understand? It's over NINE-THOUSAAAAAAAAAAAAAAAAAAAAAAAAAAND!!!!!!!!!!!!!!!!!!!

    EDIT:

    Crap, Urthdigger beat me to it...
    (1)
    Quote Originally Posted by Emdub View Post
    Please understand, we love to hear your ideas, but we would like them to be constructive and relevant to the game.
    Formerly Rounnin Tiankeris of Kashuan; reborn as Yongdi Washou of Hyperion.
    May we continue to walk in the light of the crystal and restore Eorzea to its former glory.

    http://lodestone.finalfantasyxiv.com/rc/character/top?cicuid=12044635
    http://na.finalfantasyxiv.com/lodestone/character/997521/

  6. #266
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    93
    right now jump is NOT needed.
    I dont see a VALID need for jump, besides Dragoon.
    this game is already lazy enough with all the nodes around people cant run around a cliff or rock?
    there goes the FF feel Yoshi was talking about.
    games with jump, people just spam it for no reason ALL the time everywhere.
    jump emote? ok. jump in battle or pvp? no thanks. THE SINGLE WORSE THING ABOUT MOST GAMES PVP.
    will it be cartoonish or comic? Most likely.
    action triggered jump for cliffs or walls or hopping deep cracks in the ground. ok
    jump on a chocobo. no thanks unless action triggered related.
    either way a lala jump will look comic or cartoonish anyway its done, that or completly useless cause they shouldnt be able to jump over same things bigger races can.

    my thought on the matter results........ SE + FFXIV + JUMP = {NO, THANKS}
    (5)
    <a href="http://www.ffxivorigin.com/tools/signature/"><img src="http://sigs.enjin.com/sig-ffxiv/33226_e492ed927ed5e48d.png"></a>

  7. #267
    Player
    Genjuro's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    149
    Character
    Hyacinth Feng
    World
    Ultros
    Main Class
    Bard Lv 80
    Dear SE, if you are going to implement jump please have it be use for a purpose. Instances of Jump usage may include but not be limited to:

    - Jumping to get an apple from a branch of a tree for a quest
    - Jumping to get on your mount
    - Jumping to get up steps (Yea, it may be annoying, but that's why there's a jump function)
    - Jumping to get across ledges when ascending a mountain, otherwise you fall to the ground and start all over again (Think of Attohwa Chasm and climbing up that mountain, something unique)
    - Jumping to avoid ground type AoE's (It definitely would add a uniqueness to battle)

    My point being, please implement a FUNCTIONAL use for jump rather than just having it be cosmetic.

    Thank you!

    P.S. I understand that it's a dead horse, but ranting gives me Sleep +1.
    (7)

  8. #268
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    93
    Quote Originally Posted by Genjuro View Post
    Dear SE, if you are going to implement jump please have it be use for a purpose. Instances of Jump usage may include but not be limited to:

    - Jumping to get an apple from a branch of a tree for a quest
    - Jumping to get on your mount
    - Jumping to get up steps (Yea, it may be annoying, but that's why there's a jump function)
    - Jumping to get across ledges when ascending a mountain, otherwise you fall to the ground and start all over again (Think of Attohwa Chasm and climbing up that mountain, something unique)
    - Jumping to avoid ground type AoE's (It definitely would add a uniqueness to battle)

    My point being, please implement a FUNCTIONAL use for jump rather than just having it be cosmetic.

    Thank you!

    P.S. I understand that it's a dead horse, but ranting gives me Sleep +1.

    +10000000000
    (3)
    <a href="http://www.ffxivorigin.com/tools/signature/"><img src="http://sigs.enjin.com/sig-ffxiv/33226_e492ed927ed5e48d.png"></a>

  9. #269
    Player

    Join Date
    Sep 2011
    Posts
    430
    I've never seen a group of people hate jumping so much. If you're not a huge fatty, you should try it IRL sometime. It's actually pretty fun to do for no reason at all.
    (5)

  10. #270
    Player

    Join Date
    Oct 2011
    Posts
    29
    No point beating a dead horse any longer. Jumping has been confirmed. There is no changing minds of the devs. Don't see why this thread should continue any longer. Regardless more anti-jump threads keep pouring in, it's not going to disable the jumping feature.

    Reasons are simple: CONFIRMATION MADE. DECISION ACHIEVED. WORKS-IN-PROGRESS. There is no turning or looking back for Yoshida & Co. So save your troubles, do not bother to continue beating a dead horse. It is a good move by the devs. I support their decision in making this possible. How the devs intend to utilize the Jump feature functionality will be made known to us in the coming patches. So happy gaming.

    P.S. For the laughs. Just imagine utilizing the jump feature in style of the Assassin's Creed game lol. No surprise they would add climb in
    (3)
    Last edited by Hiten; 11-05-2011 at 06:05 PM.

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