Page 1 of 2 1 2 LastLast
Results 1 to 10 of 411

Dev. Posts

Hybrid View

  1. #1
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Dragon View Post
    No, I'm not; but I'm the one that's willing to come to meet you at the middle in spite of the fact all those wanting jumping can't be assed to.
    Your tone belies your statement, as evidenced by the fact that you immediately segway into accusations at every possible opportunity. You need to calm down.

    I'm not the one moping. I'm the one that found some middleground, and you still hate it!
    Hate it? No. I don't 'hate' it at all. I see the problems with it and I listed those problems. It isn't a 'middle ground' to try to suggest being able to ignore something that might become a useful gameplay mechanic just because it can be abused immaturely. It shows intolerance on your part.


    Jumping is still useless if they keep those invisible walls.
    At the absolute bare minimum, it would make it clear that the invisible walls are, in fact, invisible walls instead of just bad model pathing. Having the jump function would allow you to disregard the latter and is often a useful design mechanic in environmental that are often riddeled with minor issues such as this. Outside Limsa Lominsa is a perfect example on how they could differentiate the two.

    Oh please. Once again, I'm the one that came to a middleground. I do black list people that spam emotes for no apparent reasoning, and I'd love if those I black list didn't even appear on my screen at all.
    Funny, as Emote spam isn't something you can filter graphically. Even if you Blist someone, the motions are still there. Why should you have the option to block jumping if you can't block waving? Again, this isn't a middle ground, it's just intolerance. When a person abuses the emote motions to harass someone, you report it. This can be applied to jump as well. But as far as people jumping around, or /laughing in game a lot you learn to walk away. Heck, turn down your settings so less models load and you won't even see them.

    Not even true, unless they implement platforming features. I don't want to play a damned platform game, I WANT AN MMORPG!
    By that logic, we should all be standing in lines waiting for our turn to smack the monster. Games evolve when they learn to add elements from different genres into their like. Perfect example is how the Mass Effect series added RPG elements to a shooter (or vice versa depending on your opinion).

    If you think the trend of game's isn't pushing towards more action orientated, including MMORPGs, then you're in for a very large, sad shock.



    Which is the primitive form of platform design, NOT an RPG design!
    I'm sorry. I didn't realize you like to stand still on Ifrit's Plumes. How's that working for you?

    You do realize that moving out of the way, or out of range of an Area of Effect attack is also a mechanic based off platformers, right?



    And being able to turn off jumping animation is nothing you or the rest of the crew that wants jumping should be in arms about either, but you obviously are or you'd be willing to support the middleground instead of being so extreme about what you want.
    I'm not in arms about the mechanic. I stated the mechanic is flawed. I'm in arms about your aggressive, overly assertive and attitude that's thinly veiled behind a bad excuse to say you want to be able to completely ignore jumping all together. "If it has to be in the game, I want never to have to be able to see it!" If so, can I get an option to make it so Wyverns and other pets can be blotted out of my game? I don't want the clutter on my combat screen, and having a Wyvern on my Dragoon ruins my immersion.

    Sound off? That's because it is, and it's exactly what you are doing from a third person perspective.

    Here exists the difference: I am at least willing to support a middleground, you're obviously NOT!
    You find 'middle ground' like a conservative political activist finds a 'middle ground'. Which is to say, a way to completely ignore reality because it displeases you, then scream your head off whenever someone disagrees or points out flaws in your solution.

    Finding a true middle ground to allowing and disallowing jumps would be something more along the lines of limiting jumps to field areas, or in context sensitive points, and keeping the mechanical use to instances or specific fights. This way you don't have someone skipping around town or hopping on/over food stands in the middle of U'ldah markets.

    Insulting the system because you don't like platformer mechanics (which are already in the game to some extent.) and deciding you want to be able to turn it off because you don't even want to make use of it is not offering a middle ground. It's saying you want the feature as limited as possible so you can shut it out of your viewing completely, when it has the oppertunity to be done right and add more depth to the game, regardless of your personal opinion on cross-genre mechanics.

    Finding middle ground is designed to address the problem form more than one or two perspectives, its finding the median for as many concerns as possible. And that includes considering that some people might have alternative median solutions.

    I still find this ridiculous that you have such heated language over something as simple as being able to leap into the air. This is not a large issue.

    Now if you would please calm down, your arguments and viewpoints might actually seem more respectable. Finding a middle ground is a conversation process, not a list of demands met without critique.
    (2)
    Last edited by Hyrist; 11-06-2011 at 05:49 AM.

  2. #2
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hyrist View Post
    You do realize that moving out of the way, or out of range of an Area of Effect attack is also a mechanic based off platformers, right?
    Technically only Jumping out of the way, or rolling out of the way, stuff like that is generally a mechanic based off of platformers because good platformers have boss encounters that requires utilization of all your movement mechanics, like Ys games, just simply running backwards to get out of AoE range or stepping to the sides of a vertical/conal attack isn't platforming, most RPGs were generally in a 2D plane -- Eternal Sonata for example is far from a platformer but you can avoid quite a bit of attacks in that game just by positioning yourself properly.

    it would make it clear that the invisible walls are, in fact, invisible walls instead of just bad model pathing
    This is already very clear without a Jump mechanic. The thing is though, since Yoshida already mentioned the word "emote" when he first brought up Jumping, this is why I don't think it would be something that could be filtered, since it would be an emote. So unless the map redesigns is radically changing everything about the game, there will still be barriers and the like in places. He also brought up there's the possibility of in-game configuration, which means there's a good chance like FFXI you'll be able to toggle a fair bit of animations and clipping panes, which if you have played XI before you would remember how if a player is just out of a certain distance from you you don't see what they're doing animation wise.

    So in the end it is a wait and see situation.
    (2)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Hyrist View Post
    tl;dr
    Look in the mirror, you're being pompous, not me. I've accepted that people want jumping in the game, why you can't accept I want to be able to turn it off and be able to remove people completely from my screen as a blacklist function should is beyond me.

    For the record, I don't agree with range-based AoEs coming from the enemy mob. If anything, everyone in a party should be affected by an AoE regardless of range or positioning. I don't like platformers, and I'm not here to play some silly platforming game.

    (Oh and if you didn't noticed, we're still using turn-based concepts... I mean, you do realize you can't just use an ability or attack whenever you want since everything is under cooldown? Even in an action/adventure game, you'll find turn-based concepts. The only mainstream genre you really won't find turn-based concepts are mindless shooters.)
    (3)
    Last edited by Dragon; 11-06-2011 at 06:20 AM.

  4. #4
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Dragon View Post
    Look in the mirror, you're being pompous, not me. I've accepted that people want jumping in the game, why you can't accept I want to be able to turn it off and be able to remove people completely from my screen as a blacklist function should is beyond me.
    Because you're blocking someone over a game mechanic. They wouldn't want you to have the ability to shut people out over something so trivial.

    Furthermore, it is their game in the end. You might be paying for it, but you're paying for what they create. If you don't like this then it is your right to stop service and not pay anymore. There is an understanding to create towards what the community wants, but this is only for inspiration. Developers don't exactly get into the business to create exactly what you dictate. These is no creativity in this; no outlet. So, having this creation blocked is not something that's going to be on the table. Also, them giving you the option to block it and all others using it is counter productive. They should be creating things in such a way where people won't want to block it. That is, when it's released. Wanting to block it prematurely is just ignorance.
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Because you're blocking someone over a game mechanic. They wouldn't want you to have the ability to shut people out over something so trivial.

    Furthermore, it is their game in the end. You might be paying for it, but you're paying for what they create. If you don't like this then it is your right to stop service and not pay anymore. There is an understanding to create towards what the community wants, but this is only for inspiration. Developers don't exactly get into the business to create exactly what you dictate. These is no creativity in this; no outlet. So, having this creation blocked is not something that's going to be on the table. Also, them giving you the option to block it and all others using it is counter productive. They should be creating things in such a way where people won't want to block it. That is, when it's released. Wanting to block it prematurely is just ignorance.

    So you're going to sit there and tell me that my blacklisting someone or being able to block what someone does on my screen coerces them into a negative situation? That is absolutely asinine. I'm not forcing anyone into anything by wanting them off my screen. It is not forcing anything onto anyone else by being able to eliminate on MY SCREEN what you or someone else I have blacklisted. Hell with your logic, we shouldn't even be able to blacklist anyone nor report others for harassment to begin with!

    I'm not even the one asking the developers for something that requires a lot of programming to begin with.
    (3)
    Last edited by Dragon; 11-06-2011 at 06:38 AM.

  6. #6
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Dragon View Post
    Wait, are you going to sit there and tell me that my blacklisting someone or being able to block what someone does on my screen coerces them into a negative situation? That is absolutely asinine. I'm not forcing anyone into anything by wanting them off my screen.

    I'm not even the one asking the developers for something that requires a lot of programming to begin with.
    It's irrational though. Why would they allow you to block someone partaking in a system of their own creation? Now THAT is asinine.
    (0)
    Last edited by BruceyBruceyBangBang; 11-06-2011 at 06:42 AM.

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by BruceyBruceyBangBang View Post
    It's irrational though. Why would they allow you to block someone partaking in a system of their own creation? Now THAT is asinine.
    The chat system is their own creation, so why should they allow you to block someone partaking in chat just because you don't like how they are using the chat system? No, I am being quite rational because I'm not forcing anyone into anything, YOU are.
    (3)

  8. #8
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Dragon View Post
    The chat system is their own creation, so why should they allow you to block someone partaking in chat just because you don't like how they are using the chat system? No, I am being quite rational because I'm not forcing anyone into anything, YOU are.
    Something to add from what you said previously, that is a negative situation because allowing you to block these people completely over this addition is perpetuating an option that allows segregation over feelings that are completely irrational. Allowing you to block them justifies these ridiculous feelings.

    This cannot be compared to the chat system because words can be offensive. Therefor, someone who is using speech that offends you can be remedied by the user very quickly by blacklisting them. This isn't the same as jumping, as I just said, you cannot block people completely over your irrational feelings against looking at jump in it's simple form.

    The developers created it for the game, for players to use, the only solution to escape this is to stop paying and to stop playing because you don't believe in paying for a service that offends you. No matter how irrational that may be.
    (0)

  9. #9
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by BruceyBruceyBangBang View Post
    This cannot be compared to the chat system because words can be offensive.
    I think the point is:

    Quote Originally Posted by BruceyBruceyBangBang View Post
    It's irrational though. Why would they allow you to block someone partaking in a system of their own creation? Now THAT is asinine.
    Just given what you said, being able to filter out chat and the like is on the same level as wanting to being able to filter out jumping, because you're blocking out something they created, unless the chat system was designed by someone else?

    People of this community is all for freedom of choice and someone's choice is wanting to block out jump animations, why is that not ok, but freedom in everything else is?
    (4)

  10. #10
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Jennestia View Post
    Just given what you said, being able to filter out chat and the like is on the same level as wanting to being able to filter out jumping, because you're blocking out something they created, unless the chat system was designed by someone else?

    People of this community is all for freedom of choice and someone's choice is wanting to block out jump animations, why is that not ok, but freedom in everything else is?
    Using the chat system as a comparison to block jumping is an incredibly poor argument. The need to edit chat and block certain characters is to evade something more damaging than a jump animation.

    Also, "freedom in everything else", what exactly? You have the freedom to ignore people's speech. Yes, but what else? Look, I'm not arguing this to push my own agenda. I'm just pointing out common sense. You cannot block flashy animations that were created. You cannot block really any animations other than physics, but that is to relieve system performance.
    (1)

Page 1 of 2 1 2 LastLast

Tags for this Thread