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  1. #1
    Player
    Genjuro's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    149
    Character
    Hyacinth Feng
    World
    Ultros
    Main Class
    Bard Lv 90
    Dear SE, if you are going to implement jump please have it be use for a purpose. Instances of Jump usage may include but not be limited to:

    - Jumping to get an apple from a branch of a tree for a quest
    - Jumping to get on your mount
    - Jumping to get up steps (Yea, it may be annoying, but that's why there's a jump function)
    - Jumping to get across ledges when ascending a mountain, otherwise you fall to the ground and start all over again (Think of Attohwa Chasm and climbing up that mountain, something unique)
    - Jumping to avoid ground type AoE's (It definitely would add a uniqueness to battle)

    My point being, please implement a FUNCTIONAL use for jump rather than just having it be cosmetic.

    Thank you!

    P.S. I understand that it's a dead horse, but ranting gives me Sleep +1.
    (7)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    93
    Quote Originally Posted by Genjuro View Post
    Dear SE, if you are going to implement jump please have it be use for a purpose. Instances of Jump usage may include but not be limited to:

    - Jumping to get an apple from a branch of a tree for a quest
    - Jumping to get on your mount
    - Jumping to get up steps (Yea, it may be annoying, but that's why there's a jump function)
    - Jumping to get across ledges when ascending a mountain, otherwise you fall to the ground and start all over again (Think of Attohwa Chasm and climbing up that mountain, something unique)
    - Jumping to avoid ground type AoE's (It definitely would add a uniqueness to battle)

    My point being, please implement a FUNCTIONAL use for jump rather than just having it be cosmetic.

    Thank you!

    P.S. I understand that it's a dead horse, but ranting gives me Sleep +1.

    +10000000000
    (3)
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