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  1. #11
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Djeserit View Post
    We had no point of reference in the videos we were shown, so we don't know exactly how high the jump was. That said, Yoshida himself said the jump was too high and awkward looking for him to approve. Chill everyone, they aren't gonna pass something that looks so weird.
    Perhaps so, but all the same, my point stands. Jumps as they are in many 'generic' MMORPGs - that is, bizarrely high and largely spam-able - are very distasteful and jarring as far as I'm concerned.

    On the other hand, that little video of Archeage illustrates a way of implementing jumping that I would not only tolerate, but get behind and actively support.

    Besides I'm afraid there was a point of reference - the texture-less mesh representing the ground was rather more than the character's own height below it's feet. But yes, I'm very glad the developers pointed out that they themselves see that present concept animation as unacceptable for deployment.
    (3)
    Last edited by Fensfield; 11-04-2011 at 10:22 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

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