Quote Originally Posted by Zoltan View Post
It occurs to me that they really should be more customer conscious. Is it more prudent to add a feature that does nothing to add to game experience and makes your current customers dislike your product, or to add the feature and drive those people away.

I'm not saying that lots of people will quit playing over this issue, but there will be some.

Honestly, will people stop playing if they do not add this feature?
If people stop playing because they add or do not add this feature they need some serious help, jumping is hardly a feature worth quitting over no matter which side of the implementation you fall on.