...wonderful, Yoshi just lost a little of my respect -.-
...wonderful, Yoshi just lost a little of my respect -.-



Jumping isn't the problem really, other MMO's allow you to jump of cliffs and fall to your death or lose large amounts of HP, get sprained ankles etc.
FFXIV will have this cool jump feature but I'm guessing there will be invisable walls everywhere, which kind of kills the immersion for me, If I want my Lala to commit suicide then whos this invi-wall to tell me otherwise (\./)
It would be cool to have parts in dungeons that if you fall off or miss a jump you fall to your death also.
I hope they make jump just like in counterstrike where you strafe left and right while jumping
BUNNY HOP FTW!
I wanna get from Uldah to nanawa mines in 10 seconds


every time the jumping issue arise, i reply the same thing: "i don't care if can jump or not, but if i can jump, he need to have a PURPOSE". Simply jumping for the sake of do it it's pointles, i hope it'll serve to something gameplay-related


It's like. You people have completely ignored the fact that Yoshida himself has referenced WoW when talking about the development of FFXIV. It's mind blowing.




Alright, so the argument about whether or not to have jump is apparently over, however much I rather dislike the idea, for my part.
That being said, as much as some apparently hate the idea of anyone expressing their opinions on the matter, the argument about how it ought be implemented begins, so..
For goodness' sake please make it at least vaguely realistic? The concept we were shown just looks bizarre even for a Hyur. I dread to think how a Lalafell or Roegadyn would look with a similar jump, even if it were adjusted proportionately.
If you ask me, jump-height should be either realistic or perhaps a smidge higher than realistic, and ought either be tied to some sort of stamina limiter or have an animation lock on the end both to encourage people to think about how they ought use it and to prevent it simply being spammed freely.
I'm very glad of Reinhart pointing out that Yoshida also said it looked rather silly and too high as presently concepted.
Last edited by Fensfield; 11-03-2011 at 10:29 PM.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

Where is everyone seeing a jump video?




Last edited by Fensfield; 11-03-2011 at 10:30 PM.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

CRAP I thought that letter was tonight, I missed it, *goes to Twitter*
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




