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  1. #1
    Player
    Glenfiddich's Avatar
    Join Date
    Nov 2014
    Location
    Speyside
    Posts
    736
    Character
    Kitty Softclaws
    World
    Shiva
    Main Class
    Black Mage Lv 100

    Astro is way to OP

    Many times i've seen a Astro and one Player from his Group keeping 4 or 5 Enemies busy.
    They yare jumping around like crazy because they have lots of fun knowing that you can't harm them.
    Also you can see Astros storming at a Enemies Base alone. They don't care if there are 3 or 4 enemies. That's anoying because you have to fight them if you don't want to loose your Base. In the Meanwhile you can't help your group and time is ticking if they stole your Base. Why is that? Why is a class nearly invulnerable?
    Honestly, if I see a Astro in the future I don't waste my time fighting them.
    (0)

  2. #2
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Glenfiddich View Post
    Many times i've seen a Astro and one Player from his Group keeping 4 or 5 Enemies busy.
    They yare jumping around like crazy because they have lots of fun knowing that you can't harm them.
    Also you can see Astros storming at a Enemies Base alone. They don't care if there are 3 or 4 enemies. That's anoying because you have to fight them if you don't want to loose your Base. In the Meanwhile you can't help your group and time is ticking if they stole your Base. Why is that? Why is a class nearly invulnerable?
    Honestly, if I see a Astro in the future I don't waste my time fighting them.
    Those are 3 to 5 crap dps then cause no, AST got nerfed hard already and cannot kite 3 competent dps by themselves indefinitely, let alone 5. The job is fine as is.
    (7)

  3. #3
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    with well time stuns you can kill most ast who jump around alone as melee and 2-3 competent dps are enough for every ast
    (0)

  4. #4
    Player
    Glenfiddich's Avatar
    Join Date
    Nov 2014
    Location
    Speyside
    Posts
    736
    Character
    Kitty Softclaws
    World
    Shiva
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Dimitrii View Post
    AST got nerfed hard already...
    Really? Damn. I can't remember that I have had sooo much troubles with them at Frontlines. But I believe you.
    (0)

  5. #5
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Glenfiddich View Post
    Really? Damn. I can't remember that I have had sooo much troubles with them at Frontlines. But I believe you.
    Yeah before Feast came out (or maybe on the update with Feast? I dont remember) the potency of the nocturnal shields were halved iirc (anyone feel free to correct me if I'm wrong on how much it was nerfed by but it was definitely nerfed). They were much stronger before.
    (0)

  6. #6
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Dimitrii View Post
    Yeah before Feast came out (or maybe on the update with Feast? I dont remember) the potency of the nocturnal shields were halved iirc (anyone feel free to correct me if I'm wrong on how much it was nerfed by but it was definitely nerfed). They were much stronger before.
    It looks like that was Patch 3.2:
    The effect of Nocturnal Field will be halved in PvP areas.
    AST did get a slight buff in 3.3:
    edited with Thekk's correction
    Aspected Helios (aoe barrier)
    Damage nullified by the magicked barrier erected when Nocturnal Sect is active has been increased from 100% to 120% of the amount of HP restored
    ... but I don't know how that affects AST killability, since I spend my time chain-stunning them while relying on the DPS near me for the finish.

    Anecdotally though, if I'm with 1-2+ DPS that know what they're doing and I can keep the control up (CC not DR'd) the AST will melt before I can even run out of Stun DR.

    If I'm with DPS that maybe aren't so experienced (putting it gently here) then yes, the AST will just slip through the CC and keep running in circles, but from my perspective that seems justified (we botched the kill).
    (0)
    Last edited by Eorzean_username; 06-26-2016 at 11:21 AM.

  7. #7
    Player
    Thekk's Avatar
    Join Date
    Sep 2015
    Posts
    98
    Character
    Thekk Everdream
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Eorzean_username View Post
    AST did get a slight buff in 3.3
    The 120% buff was only for Aspected Helios (AoE) and not Aspected Benefit (single target) which remains at a 168.75 potency shield in PvP (67.5% of 250). Spamming only Aspected Benefit on yourself won't keep you alive long if the dps is anything decent, you'll need to stop and get some Benefic II out. One definitive advantage Astrologians have in PvP comes in the form of Lightspeed which lets them cast their bigger heals instantly. However, that only lasts for 10 seconds, or 15 if it is extended with Celestial Opposition, which is usually a good idea if you have people on you. It has a 2 mins 30 cooldown. There is also the chance that they have drawn a Bole, which slightly reduces damage taken.

    In terms of pure healing output, White Mage has the upper hand, but it comes at a cost of mobility they lack compared to Astrologian. Scholars have their fairy and Lustrate, but really they could use some help at the moment.
    (2)