So, basically, you'd be happy to, assuming that I'm just not dodging anything:
a) give me a free ride (eso and all) by leaving me dead on every pull
b) Screw over the rest of your party by making the run last longer since I'm not going to be able to contribute
c) Refrain from using anything remotely AOE healy (which on some mechanics will cause a wipe) since I assume "not an ounce of healing" includes making sure I'm not getting hit with stray Medicas?
I don't understand your logic - if you're not doing anything, you're not willing to DPS yourself in downtime and no-one's taking damage, why would I not want to get hit with a couple of AOEs to allow me to maximize my own DPS? I'd rather you contribute instead, thanks.
On topic - I confess to also:
- DPSing on a healer (shock horror)
- Going into Sword Oath mid pull when the healer is literally jumping around and doing nothing, while I'm taking no damage
- Tanking entire bosses in Sword Oath
- Running away from tanks after pulling hate on a DPS, usually toward the healer to drive home the point that the tank needs to do something about it
- Using Death Flare to pull a new set of mobs because I'm not waiting for a tank when I have seconds left on Dreadwyrm Trance and no way am I wasting it
My runs with bad players can sometimes get pretty interesting