I actually envy that players on your datacenter are so rational. On Aether most matches are "team a engages team b, team c cleans up nodes, team a+b still fighting while team c takes win" xP
I actually envy that players on your datacenter are so rational. On Aether most matches are "team a engages team b, team c cleans up nodes, team a+b still fighting while team c takes win" xP
My suggestions to limit spawn camping are the following:
- Give players who just respawned a temporary immunity buff similar to Secure/Slaughter. This allows GCs not to be completely overwhelmed by the 2 other GCs spawn camping then.
- Add pathways accessible only by the GC the player is in to escape the spawn camp.
- Make nodes appear until the last minute.
Yeah I'd kill for such coordination. But instead, we get players that just wanna tunnel into one objective, ignoring the match itself.
http://king.canadane.com
It doesn't help that there's people on Maelstrom saying this at the beginning of the match
And let me say that that is not a one-time thing. These individuals have said this over...and over and over and over.
They don't care about winning. They literally play because they have a hate-boner for Flames. They have no objective except to make sure Flames don't win first lol.
By:http://swevenfox.tumblr.com/
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