Quote Originally Posted by Ragology View Post
Since macros cant be queued, I was wondering if using them for the combo finishers would let us regen enough TP to help offset the gains from excess skill speed?

Just one action per macro like

/ac "Rage of Halone" <t>
/micon "rage of halone"

If a slight speed increase is enough to get us to run dry, maybe a slight delay (produced by how macros work) can put us back where we once were?
Better to nearly run out of TP than purposely reduce your output. As long as you have enough to combo your necessary weaponskill without delay in preparation for whatever, you're good. You can always cycle Clemency for alternate means of output and enmity (a crit overheal Clemency is quite the AoE enmity nuke). Apart from that, just avoid SkS in general, especially for any fight with a phase long enough to TP-starve you after Goads and between-phase TP AoE restoration.