Since macros cant be queued, I was wondering if using them for the combo finishers would let us regen enough TP to help offset the gains from excess skill speed?

Just one action per macro like

/ac "Rage of Halone" <t>
/micon "rage of halone"

If a slight speed increase is enough to get us to run dry, maybe a slight delay (produced by how macros work) can put us back where we once were?