Quote Originally Posted by CheshirePuss View Post
The "let them die" for me usually comes in when someone is being deliberately stupid, or flat out ignoring mechanics, only to be ressed and do it yet again. No point in wasting a good amount of my mana to res someone that will just die a moment later.
There's a difference between "let them die" and "let them stay dead". XD

If you deliberately withhold cures from someone with the intent of putting them on the ground, that's bad. If they die naturally, though, and getting them up would be a waste of resources in a tense situation, that's a strategic choice, and not one intended to "punish" anyone for some perceived crime.

Back in the ilvl 90 days, tackling Ultima's Bane, we were relying on tank LB3 to get past the final Aetheric Boon - but one pick-up DPS would ALWAYS LB3 as soon as it was up, and we'd wipe to the Boon, in spite of our begging him not to. We'd then die to the Boon. On one attempt, though, he happened to die just before the LB gauge filled. We left him on the ground just long enough to get through the Boon, raised him, and went on to claim our victory.

More currently, during Sephirot practice we found that if someone wound up double-weakened during phase one, it was simply a waste of MP to get them up as they'd just go right back down again. Keeping them alive during phase two was not nearly as difficult - and by the time phase two was done, the weakness would wear off. Leaving them on the ground was, again, a strategic decision, not a spiteful one.