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  1. #1
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    To all the healers who let tanks die when they don't have protect on, and think a negative mindset of letting the party all die because you're a special snowflake... Chris Jericho has something to tell you..

    https://youtu.be/wWH-nbZXMqs.
    (0)
    Last edited by Jetstream_Fox; 12-06-2016 at 04:00 PM.

  2. #2
    Player
    Crysten's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    384
    Character
    Crysten Kimura
    World
    Ragnarok
    Main Class
    Gladiator Lv 80
    The kicker is this:

    If a healer is struggling to keep up to the point the party is dying to speed pulls and they want me to slow down, I will amend my pull speed accordingly.

    If speed pulls are going smoothly, and the healer is just complaining, I will not go any slower (why would I need to, we're doing fine).

    If the healer is the OP and lets me die to make a point, I vote kick and replace with someone with a functioning pair of balls.
    (5)
    Last edited by Crysten; 12-06-2016 at 10:09 PM.

  3. #3
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    It is never okay to forgo your job's purpose in order to make a point. It is not okay for a healer to deliberately allow a party member to die to prove a point ("Tank won't pull the way I want? I won't heal!"). It is not okay for a tank to let a party member die to prove a point (DPS keeps pulling extra adds? Let them tank them!"). It is not okay for a DPS to stop attacking to prove a point ("Tank won't pull more than one pack at a time? I'll show him how slow a run can REALLY be!").

    When you participate in a dungeon, worry about doing YOUR job right. Don't worry about how others are doing their jobs. If you play your job to the best of your ability, and a wipe happens, that's fine. But if a wipe happens because you MADE it happen, that's not justice. That's called being a control freak.

    As for complaining about Lore incentive, that's crazy. You might be whining about a bad tank you encountered in a dungeon - but at least you managed to get into that dungeon in the first place. The Roulette bonuses are literally the only reason the vast majority of players are still bothering with the old dungeons. Without them, you could queue all day for certain dungeons and never find a party. That's not an exaggeration; this was the NORM in FFXI, back when main scenario instances had no rewards for participating whatsoever aside from Main Scenario completion (and to a large degree even after incentives were added later on). To be fair, this game has Duty Finder and can pull in interested players from across servers (whereas a FFXI player had to pretty much spend all day /shouting for party members in Jeuno). Even so, DPS who complain about 20 minute queues now would be in for a new level of horror if the Roulette bonuses were removed!
    (7)

  4. #4
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    While I understand what OP is saying I have to remind you that doing a fast run in a dungeon is not toxic behaviour. Letting someone die on purpose because reasons IS toxic behaviour. If you can't keep up with the healing because of large pulls you can say it in your party chat and let the tank know. Before you do that I strongly advise you to just try to keep up. This will teach you your class faster. Hard situations always offer better training than staying back and heal a tank who is attacking the monsters one by one.
    (4)

  5. #5
    Player
    Ninster's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lomisa
    Posts
    411
    Character
    Ninster Barlow
    World
    Goblin
    Main Class
    Arcanist Lv 90
    Successful necro was successful? This community amuses me. I even wonder if the OP still has the same problem anymore or if he even is aware that someone bumped his thread.

    That being said, I'm still standing by my other post in this thread: Take the least vindictive options first. I have zero problem, if I need to, casting Protect mid-fight after things have stabilized.
    (1)

  6. #6
    Player
    Empress's Avatar
    Join Date
    Sep 2014
    Posts
    66
    Character
    Kyrie Vilis
    World
    Gilgamesh
    Main Class
    Ninja Lv 80
    Wasn't this thread made back in June why is it up now lol
    (1)

  7. #7
    Player
    Chocolys's Avatar
    Join Date
    Aug 2013
    Posts
    552
    Character
    Cait Zilla
    World
    Moogle
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Empress View Post
    Wasn't this thread made back in June why is it up now lol
    Unbeknownst to me, it seems I am the one who has played with Necro-powers.
    Either this thread somehow popped up on my "unread messages" filter, or someone in another active topic referred to this one and I went to read and reply to it without paying attention to the date
    (1)

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