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  1. #1
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70

    what is the best monk opener

    is their a video or a guide anywhere
    (0)

  2. #2
    Player
    CrimsonThunder's Avatar
    Join Date
    Sep 2013
    Posts
    312
    Character
    Crimson Silver
    World
    Odin
    Main Class
    Dark Knight Lv 90
    Suplex, ofc.
    (5)

  3. #3
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    It's a preference. There is no real thing as the best opener, since the damage you do overall by the end of the fight is what matters the most. I personally prefer opening with a form shift, followed by a dragon kick to enable its effect right out of the gate though.

    There's a particular opener you can do by level 60 for a heavy burst of damage, but priority wise, seeing reason to execute it over prioritizing anything else felt unimportant. I'm sure it's either posted somewhere though, or someone may post it here to help.
    (0)

  4. #4
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by CheshirePuss View Post
    I personally prefer opening with a form shift, followed by a dragon kick to enable its effect right out of the gate though.
    I've personally come to start off with perfect balance, then snap punch X2 (Activating B4B and IB in between) followed by dragon kick, twin snakes and demolish, then unload one ogcd per gcd while comboing normally.

    If perfect balance is on CD, I usually go with a form shift snap punch, then dragon kick etc. Since GL increases both damage "and" skill speed, I feel it takes priority.
    (0)

  5. #5
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Zojha View Post
    I've personally come to start off with perfect balance, then snap punch X2 (Activating B4B and IB in between) followed by dragon kick, twin snakes and demolish, then unload one ogcd per gcd while comboing normally.

    If perfect balance is on CD, I usually go with a form shift snap punch, then dragon kick etc. Since GL increases both damage "and" skill speed, I feel it takes priority.
    Hoping at least one of those are activated after the second strike rather than both in between the snap punches. There's only enough time to cast one additional skill in between punches before it considers as a delay. I'm just being picky though.
    (0)

  6. #6
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    I don't know if can help. I use this:

    First, I stack 5 chakras, then Swift Form pre-pull to get Coeurl Form. On battle pull: Demolish -> Perfect Balance -> Snap Punch x2 -> Dragon Kick -> Blood for Blood -> Twin Snakes -> Internal release -> Snap Punch -> Forbiden Chakra -> TOuch of Death -> Elixir Field -> Bootshine -> Steel Peak -> True Strike -> Howling Fist -> Snap Punch.

    Then nromal rotations.
    (0)
    Last edited by Xlantaa; 06-24-2016 at 01:18 AM.

  7. #7
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,473
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    There once was a monk from Nantucket
    Whose..........

    oops, that's not what you meant..
    /runs away
    (3)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  8. #8
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Generally, you setup five Chakra stacks and Form Shift to Corurl then:

    Demolish -> Perfect Balance -> Snap Punch -> Blood for Blood -> Snap Punch -> Internal Release -> Dragon Kick -> X-Potion of Strength -> Twin Snakes -> Exilar Field -> Snap Punch -> Howling Fist -> Touch of Death -> Steal Peak -> Bootshine -> Shoulder Tackle -> True Strike - Forbidden Charka - Demolish

    Omit the potion in easy content, sub in whatever's the newest upgrade as patches come out. Afterwards, do your standard rotation, but prioritize: Dragon Kick > Demolish > Touch of Death in terms of uptime.
    (0)
    Last edited by Bourne_Endeavor; 06-23-2016 at 10:40 PM.

  9. #9
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    (0)

  10. #10
    Player
    Mahri's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    989
    Character
    Maral Malaguld
    World
    Faerie
    Main Class
    Scholar Lv 90
    0. Meditate x5
    1. Shoulder Tackle
    2. Touch of Death
    3. Form Shift
    4. Dragon Kick
    5. Twin Snakes
    5.4. Internal Release
    5.8. Blood for Blood
    6. Demolish
    7. Perfect Balance!!
    8. Snap Punch Snap Punch
    8.4. Howling Fist!
    8.8. Elixir Field!
    9. !F o r b i d d e n C h a k r a!
    9.5. TORNADO KIIICKK
    10. SNAP PUNCH SNAP PAWNCH SNAPdangit, Perfect Balance timed out
    11. Okay regular rotation now.

    I can't promise that this is the most efficient opener mathematically, but I'll be damned if it ain't the most satisfying.
    (0)
    Last edited by Mahri; 06-24-2016 at 01:47 AM.

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