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Thread: 3.4 speculation

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  1. #11
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    Just wanted to add, that there is the big bridge that was once an instance to the first Gilgamesh battle, that could always open up and they move the instance marker to the side or something. Want to retract my Southern Thanalan statement as that would lead dead south and possible have nothing to do with Ala Mhigo unless they intended to it be a detour of sorts.

    I'd like to see some ARR areas get some attention, perhaps it's safe to say HW is officially done now that Nidhogg is beaten and Ishgard will change for the better. I'd like to see them make new dungeon using assets from the Sylphlands. My theory is that you have to rescue Thancred and Alphid's sister from some danger (possibly marked by the Twleveswood since they consider them and the WoD one in the same and detest sneaking around) and you have to travel deep into the dungeon to meet with a representative and negotiate some kind of offering to call off the hit, perhaps work out a deal with Ramuh... be nice to have him shown again.

    As for Ala Mhigo, I just realized this game is missing some deep lush jungles. I guess some parts of La Noseca would count but I was thinking large Everglade/Amazonian style with some strange temples and other nasties around. And some full underground areas that aren't regulated into instances or side areas. How cool would it be to find some hidden catacombs underneath Eorzea that you can freely explore once you have some permission?
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    Last edited by Tracewood; 07-12-2016 at 11:16 AM.